G4ParticleHPFinalState * New()
 
G4bool produceFissionFragments
 
G4ParticleHPSCFissionFS theSC
 
G4ParticleHPTCFissionFS theTC
 
G4ParticleHPLCFissionFS theLC
 
G4ParticleHPFSFissionFS theFS
 
G4ParticleHPFFFissionFS theFF
 
G4HadFinalState * ApplyYourself(const G4HadProjectile &theTrack)
 
G4ParticleHPFCFissionFS theFC
 
void Init(G4double A, G4double Z, G4int M, G4String &dirName, G4String &aFSType, G4ParticleDefinition *)