65   G4Material* soft = material -> GetMaterial(
"soft_tissue");
    82                                  "logical" + volumeName,
    87                                 "physicalUrinaryBladder",
    96   G4Colour colour = colourPointer -> GetColour(colourName);
   107   G4cout << 
"Volume of UrinaryBladder = " << UrinaryBladderVol/
cm3 << 
" cm^3" << 
G4endl;
   111   G4cout << 
"Material of UrinaryBladder = " << UrinaryBladderMat << 
G4endl;
   115   G4cout << 
"Density of Material = " << UrinaryBladderDensity*
cm3/
g << 
" g/cm^3" << 
G4endl;
   118   G4double UrinaryBladderMass = (UrinaryBladderVol)*UrinaryBladderDensity;
   119   G4cout << 
"Mass of UrinaryBladder = " << UrinaryBladderMass/
gram << 
" g" << 
G4endl;
   122   return physUrinaryBladder;
 
CLHEP::Hep3Vector G4ThreeVector
 
G4Material * GetMaterial() const
 
virtual G4double GetCubicVolume()
 
G4double GetDensity() const
 
void SetForceSolid(G4bool)
 
G4GLOB_DLL std::ostream G4cout
 
G4VPhysicalVolume * Construct(const G4String &, G4VPhysicalVolume *, const G4String &, G4bool, G4bool)
 
const G4String & GetName() const
 
const G4String & GetName() const
 
G4VSolid * GetSolid() const
 
void SetVisAttributes(const G4VisAttributes *pVA)