71   G4Material* skeleton = material -> GetMaterial(
"skeleton");
    85   G4Box* subtraction = 
new G4Box(
"box", xx/2., yy/2., zz/2.);
    88   matrix -> rotateX(-25.* 
deg); 
    94                              "logical" + volumeName,
   108   G4Colour colour = colourPointer -> GetColour(colourName);
   118   G4cout << 
"Volume of UpperSpine = " << UpperSpineVol/
cm3 << 
" cm^3" << 
G4endl;
   122   G4cout << 
"Material of UpperSpine = " << UpperSpineMat << 
G4endl;
   126   G4cout << 
"Density of Material = " << UpperSpineDensity*
cm3/
g << 
" g/cm^3" << 
G4endl;
   129   G4double UpperSpineMass = (UpperSpineVol)*UpperSpineDensity;
   133   return physUpperSpine;
 
CLHEP::Hep3Vector G4ThreeVector
 
CLHEP::HepRotation G4RotationMatrix
 
G4VPhysicalVolume * Construct(const G4String &, G4VPhysicalVolume *, const G4String &, G4bool, G4bool)
 
G4Material * GetMaterial() const
 
virtual G4double GetCubicVolume()
 
G4double GetDensity() const
 
void SetForceSolid(G4bool)
 
G4GLOB_DLL std::ostream G4cout
 
const G4String & GetName() const
 
const G4String & GetName() const
 
G4VSolid * GetSolid() const
 
void SetVisAttributes(const G4VisAttributes *pVA)