36 #include "G4VHitsCollection.hh" 44 thePrimaryVertex(nullptr),numberOfPrimaryVertex(0),
45 HC(nullptr),DC(nullptr),trajectoryContainer(nullptr),
46 eventAborted(false),userInfo(nullptr),
47 randomNumberStatus(nullptr),validRandomNumberStatus(false),
48 randomNumberStatusForProcessing(nullptr),validRandomNumberStatusForProcessing(false),
49 keepTheEvent(false),grips(0)
70 nextVertex = thisVertex->
GetNext();
105 if(!pVVisManager)
return;
110 for(
G4int i=0;i<n_traj;i++)
111 { (*trajectoryContainer)[i]->DrawTrajectory(); }
117 for(
G4int j=0;j<n_HC;j++)
127 for(
G4int j=0;j<n_DC;j++)
G4VDigiCollection * GetDC(G4int i) const
G4VHitsCollection * GetHC(G4int i)
G4bool validRandomNumberStatusForProcessing
static G4VVisManager * GetConcreteInstance()
virtual void DrawAllHits()
G4String * randomNumberStatus
G4int numberOfPrimaryVertex
G4GLOB_DLL std::ostream G4cout
G4ThreadLocal G4Allocator< G4Event > * anEventAllocator
G4int GetCapacity() const
G4VUserEventInformation * userInfo
G4PrimaryVertex * thePrimaryVertex
G4String * randomNumberStatusForProcessing
G4int operator!=(const G4Event &right) const
G4bool validRandomNumberStatus
G4int operator==(const G4Event &right) const
virtual void DrawAllDigi()
G4PrimaryVertex * GetNext() const
G4TrajectoryContainer * trajectoryContainer