43 #ifndef G4COLLISIONPN_HH    44 #define G4COLLISIONPN_HH 
G4CollisionPN & operator=(const G4CollisionPN &)
 
G4VCrossSectionSource * crossSectionSource
 
virtual const G4VCrossSectionSource * GetCrossSectionSource() const
 
virtual const G4VAngularDistribution * GetAngularDistribution() const
 
G4bool operator==(const G4CollisionPN &right) const
 
virtual G4String GetName() const
 
std::vector< G4String > colliders2
 
virtual const std::vector< G4String > & GetListOfColliders(G4int whichOne) const
 
G4bool operator!=(const G4CollisionPN &right) const
 
std::vector< G4String > colliders1