40 #ifndef G4BIG_BANGER_HH 41 #define G4BIG_BANGER_HH
std::vector< G4InuclElementaryParticle > particles
void generateMomentumModules(G4double etot, G4int a, G4int z)
std::vector< G4LorentzVector > scm_momentums
std::vector< G4double > momModules
G4double xProbability(G4double x, G4int a) const
cout<< "-> Edep in the target
void generateBangInSCM(G4double etot, G4int a, G4int z)
G4BigBanger & operator=(const G4BigBanger &)
G4double generateX(G4int ia, G4double promax) const
G4double maxProbability(G4int a) const
virtual void deExcite(const G4Fragment &target, G4CollisionOutput &output)