41 #ifdef G4MULTITHREADED 86 int ExExChSensitiveDetectorHit::operator==
103 pVVisManager->
Draw(circle);
109 const std::map<G4String,G4AttDef>*
112 std::map<G4String,G4AttDef>* store =
116 (*store)[ID] =
G4AttDef(ID,
"ID",
"Physics",
"",
"G4int");
120 G4AttDef(Pos,
"Position",
"Physics",
"G4BestUnit",
"G4ThreeVector");
127 std::vector<G4AttValue>*
129 std::vector<G4AttValue>* values =
new std::vector<G4AttValue>;
virtual void Draw(const G4Circle &, const G4Transform3D &objectTransformation=G4Transform3D())=0
virtual ~ExExChSensitiveDetectorHit()
virtual std::vector< G4AttValue > * CreateAttValues() const
static G4VVisManager * GetConcreteInstance()
ExExChSensitiveDetectorHit()
void SetFillStyle(FillStyle)
static G4String ConvertToString(G4bool boolVal)
virtual const std::map< G4String, G4AttDef > * GetAttDefs() const
#define G4BestUnit(a, b)
#define G4_USE_G4BESTUNIT_FOR_VERBOSE 1
G4GLOB_DLL std::ostream G4cout
const ExExChSensitiveDetectorHit & operator=(const ExExChSensitiveDetectorHit &right)
void SetVisAttributes(const G4VisAttributes *)
G4Allocator< ExExChSensitiveDetectorHit > ExExChSensitiveDetectorHitAllocator
std::map< G4String, G4AttDef > * GetInstance(const G4String &storeKey, G4bool &isNew)
void SetScreenSize(G4double)