41 #ifdef G4MULTITHREADED    86 int ExExChSensitiveDetectorHit::operator==
   103         pVVisManager->
Draw(circle);
   109 const std::map<G4String,G4AttDef>*
   112     std::map<G4String,G4AttDef>* store =
   116         (*store)[ID] = 
G4AttDef(ID,
"ID",
"Physics",
"",
"G4int");
   120             G4AttDef(Pos, 
"Position",
"Physics",
"G4BestUnit",
"G4ThreeVector");
   127 std::vector<G4AttValue>*
   129     std::vector<G4AttValue>* values = 
new std::vector<G4AttValue>;
 virtual void Draw(const G4Circle &, const G4Transform3D &objectTransformation=G4Transform3D())=0
 
virtual ~ExExChSensitiveDetectorHit()
 
virtual std::vector< G4AttValue > * CreateAttValues() const
 
static G4VVisManager * GetConcreteInstance()
 
ExExChSensitiveDetectorHit()
 
void SetFillStyle(FillStyle)
 
static G4String ConvertToString(G4bool boolVal)
 
virtual const std::map< G4String, G4AttDef > * GetAttDefs() const
 
#define G4BestUnit(a, b)
#define G4_USE_G4BESTUNIT_FOR_VERBOSE 1 
 
G4GLOB_DLL std::ostream G4cout
 
const ExExChSensitiveDetectorHit & operator=(const ExExChSensitiveDetectorHit &right)
 
void SetVisAttributes(const G4VisAttributes *)
 
G4Allocator< ExExChSensitiveDetectorHit > ExExChSensitiveDetectorHitAllocator
 
std::map< G4String, G4AttDef > * GetInstance(const G4String &storeKey, G4bool &isNew)
 
void SetScreenSize(G4double)