G4ParticleHPFinalState * New()
G4bool produceFissionFragments
G4ParticleHPSCFissionFS theSC
G4ParticleHPTCFissionFS theTC
G4ParticleHPLCFissionFS theLC
G4ParticleHPFSFissionFS theFS
G4ParticleHPFFFissionFS theFF
G4HadFinalState * ApplyYourself(const G4HadProjectile &theTrack)
G4ParticleHPFCFissionFS theFC
void Init(G4double A, G4double Z, G4int M, G4String &dirName, G4String &aFSType, G4ParticleDefinition *)