26 #ifndef G4ParaFissionModel_h 
   27 #define G4ParaFissionModel_h 1 
   71     G4int numberOfHoles = 0;
 
   86     G4int ll = theFissionResult->size();
 
   87     for(
G4int i=0; i<ll; i++)
 
   90       G4Fragment* aFragment = (*theFissionResult)[i];
 
   96         for(
G4int j = 0; j < 
G4int(theExcitationResult->size()); j++)
 
  104         delete theExcitationResult;
 
  117     delete theFissionResult;
 
static G4double GetNuclearMass(const G4double A, const G4double Z)
 
G4ExcitationHandler theHandler
 
const G4ParticleDefinition * GetParticleDefinition() const 
 
void SetNumberOfHoles(G4int valueTot, G4int valueP=0)
 
G4CompetitiveFission theFission
 
G4ReactionProductVector * BreakItUp(const G4Fragment &theInitialState)
 
virtual G4FragmentVector * BreakUp(const G4Fragment &theNucleus)
 
void SetStatusChange(G4HadFinalStateStatus aS)
 
std::vector< G4ReactionProduct * > G4ReactionProductVector
 
void SetMinEnergy(G4double anEnergy)
 
void SetNumberOfExcitedParticle(G4int valueTot, G4int valueP)
 
const G4ParticleDefinition * GetDefinition() const 
 
const G4ParticleDefinition * GetDefinition() const 
 
const G4LorentzVector & GetMomentum() const 
 
virtual G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &theNucleus)
 
std::vector< G4Fragment * > G4FragmentVector
 
static const G4double A[nN]
 
const G4LorentzVector & Get4Momentum() const 
 
void SetEnergyChange(G4double anEnergy)
 
virtual ~G4ParaFissionModel()
 
G4HadFinalState theParticleChange
 
void SetMaxEnergy(const G4double anEnergy)
 
G4ThreeVector GetMomentum() const 
 
void AddSecondary(G4DynamicParticle *aP, G4int mod=-1)
 
G4double GetPDGCharge() const 
 
G4double GetExcitationEnergy() const 
 
G4int GetBaryonNumber() const 
 
CLHEP::HepLorentzVector G4LorentzVector