34 #ifndef G4ReactionProduct_h 
   35 #define G4ReactionProduct_h 1 
   47 #if defined G4HADRONIC_ALLOC_EXPORT 
   82     inline void* 
operator new(size_t) {
 
   87     inline void* 
operator new(size_t, 
void *p) {
 
   91     inline void operator delete(
void* aReactionProduct) {
 
void SetPositionInNucleus(G4double x, G4double y, G4double z)
 
void HasInitialStateParton(G4bool aFlag)
 
G4double GetTotalMomentum() const 
 
void Lorentz(const G4ReactionProduct &p1, const G4ReactionProduct &p2)
 
CLHEP::Hep3Vector G4ThreeVector
 
void SetMayBeKilled(const G4bool f)
 
void SetKineticEnergy(const G4double en)
 
void SetMomentum(const G4double x, const G4double y, const G4double z)
 
G4bool GetMayBeKilled() const 
 
void SetSide(const G4int sid)
 
G4double GetZPositionInNucleus() const 
 
friend G4ReactionProduct operator-(const G4ReactionProduct &p1, const G4ReactionProduct &p2)
 
G4double GetXPositionInNucleus() const 
 
G4bool operator!=(const G4ReactionProduct &right) const 
 
void SetDefinition(const G4ParticleDefinition *aParticleDefinition)
 
G4double Angle(const G4ReactionProduct &p) const 
 
void SetNewlyAdded(const G4bool f)
 
G4ReactionProduct & operator=(const G4ReactionProduct &right)
 
void SetCreatorModel(const G4int mod)
 
G4bool operator==(const G4ReactionProduct &right) const 
 
const G4ParticleDefinition * GetDefinition() const 
 
void SetMass(const G4double mas)
 
void SetTotalEnergy(const G4double en)
 
G4DLLIMPORT G4ThreadLocal G4Allocator< G4ReactionProduct > * aRPAllocator
 
friend G4ReactionProduct operator*(const G4double aDouble, const G4ReactionProduct &p2)
 
void SetDefinitionAndUpdateE(const G4ParticleDefinition *aParticleDefinition)
 
G4double GetKineticEnergy() const 
 
const G4ParticleDefinition * theParticleDefinition
 
G4double GetFormationTime() const 
 
void SetMomentum(const G4ThreeVector &mom)
 
G4double GetTotalEnergy() const 
 
friend G4ReactionProduct operator+(const G4ReactionProduct &p1, const G4ReactionProduct &p2)
 
G4ThreeVector GetPositionInNucleus() const 
 
G4ThreeVector GetMomentum() const 
 
G4bool GetNewlyAdded() const 
 
void SetTOF(const G4double t)
 
G4bool HasInitialStateParton() const 
 
void SetFormationTime(G4double aTime)
 
G4bool hasInitialStateParton
 
G4int GetCreatorModel() const 
 
G4ThreeVector positionInNucleus
 
void SetPositionInNucleus(G4ThreeVector &aPosition)
 
G4double GetYPositionInNucleus() const