14 #pragma implementation 
   17 #include "CLHEP/Vector/LorentzVector.h" 
   28         (
const HepLorentzVector & vec, 
double phi){
 
   29   HepLorentzVector vv (vec);
 
   30   return vv.rotateX (phi);
 
   34         (
const HepLorentzVector & vec, 
double phi){
 
   35   HepLorentzVector vv (vec);
 
   36   return vv.rotateY (phi);
 
   40         (
const HepLorentzVector & vec, 
double phi){
 
   41   HepLorentzVector vv (vec);
 
   42   return vv.rotateZ (phi);
 
   49 HepLorentzVector & HepLorentzVector::boost 
 
   50                         ( 
const Hep3Vector & aaxis,  
double bbeta ) {
 
   54   double r2 = aaxis.mag2();
 
   56     std::cerr << 
"HepLorentzVector::boost() - " 
   57       << 
"A zero vector used as axis defining a boost -- no boost done" 
   61   double b2 = bbeta*bbeta;
 
   63     std::cerr << 
"HepLorentzVector::boost() - " 
   64       << 
"LorentzVector boosted with beta >= 1 (speed of light) -- \n" 
   65       << 
"no boost done" << std::endl;
 
   67     Hep3Vector u = aaxis.unit();
 
   68     double ggamma = std::sqrt(1./(1.-b2));
 
   69     double betaDotV = u.dot(
pp)*bbeta;
 
   72     ee = ggamma * (tt + betaDotV);
 
   73     pp += ( ((ggamma-1)/b2)*betaDotV*bbeta + ggamma*bbeta*tt ) * u;
 
HepLorentzVector rotationXOf(const HepLorentzVector &vec, double phi)
 
HepLorentzVector rotationZOf(const HepLorentzVector &vec, double phi)
 
HepLorentzVector rotationYOf(const HepLorentzVector &vec, double phi)