36 #ifndef G4VGRAPHICSSYSTEM_HH
37 #define G4VGRAPHICSSYSTEM_HH
void SetName(const G4String &)
Functionality fFunctionality
void SetFunctionality(Functionality)
virtual G4bool IsUISessionCompatible() const
void SetDescription(const G4String &)
void SetNickname(const G4String &)
const G4String & GetNickname() const
G4VGraphicsSystem(const G4String &name, Functionality f)
virtual G4VViewer * CreateViewer(G4VSceneHandler &, const G4String &name)=0
virtual ~G4VGraphicsSystem()
const G4String & GetName() const
const G4String & GetDescription() const
virtual G4VSceneHandler * CreateSceneHandler(const G4String &name)=0
Functionality GetFunctionality() const
std::ostream & operator<<(std::ostream &os, const G4VGraphicsSystem &gs)