60   fDescription (description),
 
   71   os << 
"Graphics System: " << gs.
GetName ();
 
   80     size_t nScenes = scenes.size ();
 
   82       G4int nScenesOfThisSystem = 0;
 
   83       for (
size_t i = 0; i < nScenes; i++) {
 
   84         if (scenes [i] -> GetGraphicsSystem () == &gs) {
 
   85           nScenesOfThisSystem++;
 
   88       if (nScenesOfThisSystem) {
 
   89         os << 
"\n  Its scenes are: ";
 
   90         for (
size_t i = 0; i < nScenes; i++) {
 
   91           if (scenes [i] -> GetGraphicsSystem () == &gs) {
 
   92             os << 
"\n  " << *(scenes [i]);
 
   97         os << 
"\n  It has no scenes at present.";
 
  101       os << 
"\n  There are no scenes instantiated at present.";
 
virtual G4bool IsUISessionCompatible() const 
 
static G4VisManager * GetInstance()
 
const G4String & GetNickname() const 
 
G4VGraphicsSystem(const G4String &name, Functionality f)
 
virtual ~G4VGraphicsSystem()
 
const G4String & GetName() const 
 
const G4String & GetDescription() const 
 
Functionality GetFunctionality() const 
 
std::ostream & operator<<(std::ostream &os, const G4VGraphicsSystem &gs)