Geant4
10.00.p02
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#include <G4PreCompoundDeexcitation.hh>
Public Member Functions | |
G4PreCompoundDeexcitation () | |
virtual | ~G4PreCompoundDeexcitation () |
virtual void | setVerboseLevel (G4int verbose) |
virtual void | deExcite (const G4Fragment &fragment, G4CollisionOutput &globalOutput) |
Public Member Functions inherited from G4CascadeDeexciteBase | |
G4CascadeDeexciteBase (const char *name) | |
virtual | ~G4CascadeDeexciteBase () |
Public Member Functions inherited from G4VCascadeDeexcitation | |
G4VCascadeDeexcitation (const char *name) | |
virtual | ~G4VCascadeDeexcitation () |
virtual void | collide (G4InuclParticle *bullet, G4InuclParticle *target, G4CollisionOutput &globalOutput) |
Public Member Functions inherited from G4VCascadeCollider | |
G4VCascadeCollider (const char *name, G4int verbose=0) | |
virtual | ~G4VCascadeCollider () |
Private Member Functions | |
G4PreCompoundDeexcitation (const G4PreCompoundDeexcitation &) | |
G4PreCompoundDeexcitation & | operator= (const G4PreCompoundDeexcitation &) |
Private Attributes | |
G4ExcitationHandler * | theExcitationHandler |
G4VPreCompoundModel * | theDeExcitation |
Additional Inherited Members | |
Protected Member Functions inherited from G4CascadeDeexciteBase | |
virtual G4bool | explosion (const G4Fragment &target) const |
virtual G4bool | explosion (G4int A, G4int Z, G4double excitation) const |
virtual G4bool | validateOutput (const G4Fragment &target, G4CollisionOutput &output) |
virtual G4bool | validateOutput (const G4Fragment &target, const std::vector< G4InuclElementaryParticle > &particles) |
virtual G4bool | validateOutput (const G4Fragment &target, const std::vector< G4InuclNuclei > &fragments) |
void | getTargetData (const G4Fragment &target) |
const G4Fragment & | makeFragment (G4LorentzVector mom, G4int A, G4int Z, G4double EX=0.) |
const G4Fragment & | makeFragment (G4int A, G4int Z, G4double EX=0.) |
Protected Member Functions inherited from G4VCascadeCollider | |
virtual void | setName (const char *name) |
Protected Attributes inherited from G4CascadeDeexciteBase | |
G4CascadeCheckBalance * | balance |
G4int | A |
G4int | Z |
G4LorentzVector | PEX |
G4double | EEXS |
G4Fragment | aFragment |
Protected Attributes inherited from G4VCascadeCollider | |
const char * | theName |
G4int | verboseLevel |
Definition at line 51 of file G4PreCompoundDeexcitation.hh.
G4PreCompoundDeexcitation::G4PreCompoundDeexcitation | ( | ) |
Definition at line 59 of file G4PreCompoundDeexcitation.cc.
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virtual |
Definition at line 64 of file G4PreCompoundDeexcitation.cc.
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private |
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virtual |
Implements G4VCascadeDeexcitation.
Definition at line 79 of file G4PreCompoundDeexcitation.cc.
References G4CollisionOutput::addOutgoingParticles(), G4ExcitationHandler::BreakItUp(), G4VPreCompoundModel::DeExcite(), G4CascadeDeexciteBase::explosion(), G4cout, G4endl, G4CollisionOutput::setVerboseLevel(), theDeExcitation, theExcitationHandler, and G4VCascadeCollider::verboseLevel.
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private |
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virtual |
Reimplemented from G4CascadeDeexciteBase.
Definition at line 70 of file G4PreCompoundDeexcitation.cc.
References G4CascadeDeexciteBase::setVerboseLevel(), G4HadronicInteraction::SetVerboseLevel(), and theDeExcitation.
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private |
Definition at line 65 of file G4PreCompoundDeexcitation.hh.
Referenced by deExcite(), and setVerboseLevel().
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private |
Definition at line 64 of file G4PreCompoundDeexcitation.hh.
Referenced by deExcite().