32 #ifndef G4OPENINVENTOR_HH 
   33 #define G4OPENINVENTOR_HH 
G4VInteractorManager * GetInteractorManager()
 
virtual void Initialize()=0
 
G4VInteractorManager * interactorManager
 
G4OpenInventor(const G4String, const G4String, G4VGraphicsSystem::Functionality)
 
void SetInteractorManager(G4VInteractorManager *)
 
G4VSceneHandler * CreateSceneHandler(const G4String &name)
 
virtual ~G4OpenInventor()