34 #define INCLXX_IN_GEANT4_MODE 1
38 #ifndef G4INCLNNOmegaToMultiPionsChannel_hh
39 #define G4INCLNNOmegaToMultiPionsChannel_hh 1
virtual ~NNOmegaToMultiPionsChannel()
Channel generates a final state of an avatar.
static const G4double angularSlope
Singleton for recycling allocation of instances of a given class.
void fillFinalState(FinalState *fs)
void inter2Part(const G4double p)
NNOmegaToMultiPionsChannel(const G4int, Particle *, Particle *)
Final state of an interaction.
INCL_DECLARE_ALLOCATION_POOL(NNOmegaToMultiPionsChannel)
void isospinRepartition()