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particleGun.cc
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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// $Id: particleGun.cc 85032 2014-10-23 10:04:32Z gcosmo $
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#ifdef G4MULTITHREADED
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#include "
G4MTRunManager.hh
"
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#else
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#include "
G4RunManager.hh
"
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#endif
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#include "
G4UImanager.hh
"
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#include "
Randomize.hh
"
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#include "DetectorConstruction.hh"
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#include "PhysicsList.hh"
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#include "ActionInitialization.hh"
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#include "SteppingVerbose.hh"
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#ifdef G4VIS_USE
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#include "
G4VisExecutive.hh
"
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#endif
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#ifdef G4UI_USE
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#include "
G4UIExecutive.hh
"
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#endif
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....
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int
main
(
int
argc,
char
** argv) {
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//choose the Random engine
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CLHEP::HepRandom::setTheEngine(
new
CLHEP::RanecuEngine);
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// Construct the default run manager
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#ifdef G4MULTITHREADED
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G4MTRunManager
* runManager =
new
G4MTRunManager
;
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G4int
nThreads =
G4Threading::G4GetNumberOfCores
();
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if
(argc==3) nThreads =
G4UIcommand::ConvertToInt
(argv[2]);
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runManager->
SetNumberOfThreads
(nThreads);
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#else
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//my Verbose output class
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G4VSteppingVerbose::SetInstance
(
new
SteppingVerbose
);
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G4RunManager
* runManager =
new
G4RunManager
;
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#endif
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// set mandatory initialization classes
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//
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DetectorConstruction
* detector =
new
DetectorConstruction
;
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runManager->
SetUserInitialization
(detector);
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runManager->
SetUserInitialization
(
new
PhysicsList
);
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runManager->
SetUserInitialization
(
new
ActionInitialization
);
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// get the pointer to the User Interface manager
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G4UImanager
* UI =
G4UImanager::GetUIpointer
();
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#ifdef G4VIS_USE
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G4VisManager
* visManager =
new
G4VisExecutive
;
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visManager->
Initialize
();
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#endif
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if
(argc!=1)
// batch mode
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{
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G4String
command =
"/control/execute "
;
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G4String
fileName = argv[1];
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UI->
ApplyCommand
(command+fileName);
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}
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else
// define visualization and UI terminal for interactive mode
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{
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#ifdef G4UI_USE
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G4UIExecutive
* ui =
new
G4UIExecutive
(argc,argv);
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#ifdef G4VIS_USE
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UI->
ApplyCommand
(
"/control/execute vis.mac"
);
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#endif
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ui->
SessionStart
();
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delete
ui;
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#endif
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#ifdef G4VIS_USE
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delete
visManager;
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#endif
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}
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// job termination
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//
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delete
runManager;
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return
0;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....
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G4RunManager::SetUserInitialization
virtual void SetUserInitialization(G4VUserDetectorConstruction *userInit)
Definition:
G4RunManager.cc:848
G4UIExecutive.hh
SteppingVerbose
Definition:
SteppingVerbose.hh:42
G4MTRunManager::SetNumberOfThreads
void SetNumberOfThreads(G4int n)
Definition:
G4MTRunManager.cc:170
G4RunManager.hh
G4UIExecutive::SessionStart
void SessionStart()
Definition:
G4UIExecutive.cc:304
G4UIExecutive
Definition:
G4UIExecutive.hh:60
G4MTRunManager
Definition:
G4MTRunManager.hh:51
G4VisExecutive.hh
G4int
int G4int
Definition:
G4Types.hh:78
main
int main(int argc, char **argv)
Definition:
particleGun.cc:59
G4UImanager::GetUIpointer
static G4UImanager * GetUIpointer()
Definition:
G4UImanager.cc:58
G4VisExecutive
Definition:
G4VisExecutive.hh:120
G4RunManager
Definition:
G4RunManager.hh:138
G4Threading::G4GetNumberOfCores
G4int G4GetNumberOfCores()
Definition:
G4Threading.cc:143
G4UImanager.hh
Randomize.hh
G4UIcommand::ConvertToInt
static G4int ConvertToInt(const char *st)
Definition:
G4UIcommand.cc:435
ActionInitialization
Action initialization class.
Definition:
ActionInitialization.hh:42
G4VisManager::Initialize
void Initialize()
G4VSteppingVerbose::SetInstance
static void SetInstance(G4VSteppingVerbose *Instance)
Definition:
G4VSteppingVerbose.cc:159
G4UImanager
Definition:
G4UImanager.hh:56
DetectorConstruction
Detector construction class to demonstrate various ways of placement.
Definition:
DetectorConstruction.hh:46
G4VisManager
Definition:
G4VisManager.hh:124
G4MTRunManager.hh
G4UImanager::ApplyCommand
G4int ApplyCommand(const char *aCommand)
Definition:
G4UImanager.cc:446
G4String
Definition:
G4String.hh:45
PhysicsList
Physics list class.
Definition:
PhysicsList.hh:47
geant4.10.03
examples
extended
eventgenerator
particleGun
particleGun.cc
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