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G3toG4RotationMatrix.cc
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * regarding this software system or assume any liability for its *
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// ********************************************************************
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//
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//
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// $Id: G3toG4RotationMatrix.cc 67982 2013-03-13 10:36:03Z gcosmo $
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#include "
G3toG4RotationMatrix.hh
"
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G3toG4RotationMatrix::G3toG4RotationMatrix
()
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{
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rxx = 1;
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ryx = 0;
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rzx = 0;
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rxy = 0;
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ryy = 1;
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rzy = 0;
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rxz = 0;
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ryz = 0;
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rzz = 1;
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}
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G3toG4RotationMatrix::~G3toG4RotationMatrix
()
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{
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;
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}
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void
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G3toG4RotationMatrix::SetRotationMatrixByCol
(
const
G4ThreeVector
& cl1,
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const
G4ThreeVector
& cl2,
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const
G4ThreeVector
& cl3)
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{
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rxx = cl1.x();
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ryx = cl1.y();
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rzx = cl1.z();
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rxy = cl2.x();
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ryy = cl2.y();
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rzy = cl2.z();
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rxz = cl3.x();
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ryz = cl3.y();
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rzz = cl3.z();
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}
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void
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G3toG4RotationMatrix::SetRotationMatrixByRow
(
const
G4ThreeVector
& rw1,
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const
G4ThreeVector
& rw2,
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const
G4ThreeVector
& rw3)
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{
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rxx = rw1.x();
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rxy = rw1.y();
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rxz = rw1.z();
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ryx = rw2.x();
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ryy = rw2.y();
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ryz = rw2.z();
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rzx = rw3.x();
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rzy = rw3.y();
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rzz = rw3.z();
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}
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G4ThreeVector
CLHEP::Hep3Vector G4ThreeVector
Definition:
G4ThreeVector.hh:42
G3toG4RotationMatrix::~G3toG4RotationMatrix
~G3toG4RotationMatrix()
Definition:
G3toG4RotationMatrix.cc:44
G3toG4RotationMatrix.hh
G3toG4RotationMatrix::SetRotationMatrixByRow
void SetRotationMatrixByRow(const G4ThreeVector &Row1, const G4ThreeVector &Row2, const G4ThreeVector &Row3)
Definition:
G3toG4RotationMatrix.cc:69
G3toG4RotationMatrix::SetRotationMatrixByCol
void SetRotationMatrixByCol(const G4ThreeVector &Col1, const G4ThreeVector &Col2, const G4ThreeVector &Col3)
Definition:
G3toG4RotationMatrix.cc:50
G3toG4RotationMatrix::G3toG4RotationMatrix
G3toG4RotationMatrix()
Definition:
G3toG4RotationMatrix.cc:31
geant4.10.03
source
g3tog4
src
G3toG4RotationMatrix.cc
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