29 #include "B1DetectorConstruction.hh" 
   30 #include "B1ActionInitialization.hh" 
   32 #ifdef G4MULTITHREADED 
   55 int main(
int argc,
char** argv)
 
   59   G4Random::setTheEngine(
new CLHEP::RanecuEngine);
 
   63 #ifdef G4MULTITHREADED 
  102     G4String command = 
"/control/execute ";
 
  111     UImanager->
ApplyCommand(
"/control/execute init_vis.mac"); 
 
virtual void SetUserInitialization(G4VUserDetectorConstruction *userInit)
 
int main(int argc, char **argv)
 
Detector construction class to define materials and geometry. 
 
static G4UImanager * GetUIpointer()
 
Definition of the UVA_VisAction class. 
 
static constexpr double cm
 
void SetVerboseLevel(G4int value)
 
Action initialization class. 
 
void SetUserAction(G4VUserVisAction *pVisAction, const G4VisExtent &=G4VisExtent::NullExtent)
 
virtual void Initialize()
 
G4int ApplyCommand(const char *aCommand)