Geant4  10.03
G4HitsModel.hh
Go to the documentation of this file.
1 //
2 // ********************************************************************
3 // * License and Disclaimer *
4 // * *
5 // * The Geant4 software is copyright of the Copyright Holders of *
6 // * the Geant4 Collaboration. It is provided under the terms and *
7 // * conditions of the Geant4 Software License, included in the file *
8 // * LICENSE and available at http://cern.ch/geant4/license . These *
9 // * include a list of copyright holders. *
10 // * *
11 // * Neither the authors of this software system, nor their employing *
12 // * institutes,nor the agencies providing financial support for this *
13 // * work make any representation or warranty, express or implied, *
14 // * regarding this software system or assume any liability for its *
15 // * use. Please see the license in the file LICENSE and URL above *
16 // * for the full disclaimer and the limitation of liability. *
17 // * *
18 // * This code implementation is the result of the scientific and *
19 // * technical work of the GEANT4 collaboration. *
20 // * By using, copying, modifying or distributing the software (or *
21 // * any work based on the software) you agree to acknowledge its *
22 // * use in resulting scientific publications, and indicate your *
23 // * acceptance of all terms of the Geant4 Software license. *
24 // ********************************************************************
25 //
26 //
27 // $Id: G4HitsModel.hh 66373 2012-12-18 09:41:34Z gcosmo $
28 //
29 //
30 // John Allison 26th August 1998.
31 //
32 // Class Description:
33 //
34 // Model which knows how to draw GEANT4 hits.
35 //
36 // For access to base class information, e.g., modeling parameters,
37 // use GetModelingParameters() inherited from G4VModel. See Class
38 // Description of the base class G4VModel.
39 
40 #ifndef G4HITSMODEL_HH
41 #define G4HITSMODEL_HH
42 
43 #include "G4VModel.hh"
44 
45 class G4VHit;
46 
47 class G4HitsModel: public G4VModel {
48 
49 public: // With description
50 
51  G4HitsModel ();
52 
53  virtual ~G4HitsModel ();
54 
55  virtual void DescribeYourselfTo (G4VGraphicsScene&);
56  // The main task of a model is to describe itself to the graphics scene.
57 
58  const G4VHit* GetCurrentHit() const
59  {return fpCurrentHit;}
60 
61 private:
62 
64 };
65 
66 #endif
Definition: G4VHit.hh:48
const G4VHit * fpCurrentHit
Definition: G4HitsModel.hh:63
virtual ~G4HitsModel()
Definition: G4HitsModel.cc:39
const G4VHit * GetCurrentHit() const
Definition: G4HitsModel.hh:58
virtual void DescribeYourselfTo(G4VGraphicsScene &)
Definition: G4HitsModel.cc:49