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GB03BOptnSplitOrKillOnBoundary.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id$
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//
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#ifndef GB03BOptnSplitOrKillOnBoundary_hh
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#define GB03BOptnSplitOrKillOnBoundary_hh 1
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#include "
G4VBiasingOperation.hh
"
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#include "
G4ParticleChange.hh
"
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#include "
G4ParticleChangeForNothing.hh
"
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class
G4LogicalVolume
;
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class
GB03BOptnSplitOrKillOnBoundary
:
public
G4VBiasingOperation
{
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public
:
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// -- Constructor :
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GB03BOptnSplitOrKillOnBoundary
(
G4String
name
);
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// -- destructor:
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virtual
~GB03BOptnSplitOrKillOnBoundary
();
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public
:
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// ----------------------------------------------
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// -- Methods from G4VBiasingOperation interface:
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// ----------------------------------------------
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// -- Unused:
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virtual
const
G4VBiasingInteractionLaw
*
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ProvideOccurenceBiasingInteractionLaw
(
const
G4BiasingProcessInterface
*,
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G4ForceCondition
& ) {
return
0;}
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virtual
G4VParticleChange
*
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ApplyFinalStateBiasing
(
const
G4BiasingProcessInterface
*,
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const
G4Track
*,
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const
G4Step
*,
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G4bool
& ) {
return
0;}
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// -- Used methods ("non-physics biasing methods"):
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// ------------------------------------------------
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// -- Method to return the distance or the condition under which
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// -- requesting the biasing. The "condition" flag will be indeed
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// -- used to apply the operation on the geometry boundary.
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virtual
G4double
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DistanceToApplyOperation
(
const
G4Track
*,
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G4double
,
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G4ForceCondition
*
condition
);
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// -- Method the generate the final state, ie, either the final states
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// -- corresponding to the splitting or killing cases:
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virtual
G4VParticleChange
*
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GenerateBiasingFinalState
(
const
G4Track
*,
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const
G4Step
* );
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// -- Specific to this example:
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// ----------------------------
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// -- Set the integer splitting factor (should be >= 2):
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// -- This determines also the killing probability : 1/splittingFactor
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void
SetSplittingFactor
(
G4int
splittingFactor )
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{
fSplittingFactor
= splittingFactor; }
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// -- An "invention" (?) of this example: defines a probability
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// -- to apply the splitting(killing) techniques:
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// -- - If proba == 1, the technique is applied normally
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// -- - if proba < 1 (say 70%) then the splitting(killing) is
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// -- applied in only 70% of the cases.
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// -- This "trick" is useful when the desired splitting factor
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// -- would rather be a non-integer value, ie in case where:
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// -- splittingFactor = k is (a bit) too small
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// -- splittingFactor = k+1 is (a bit) too large
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// -- then the proba can allow to tune an in between application
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// -- of the technique.
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// -- Specially useful when wanting to split between "1 and 2".
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void
SetApplyProbability
(
G4double
proba )
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{
fApplyProbability
= proba; }
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G4int
GetSplittingFactor
()
const
{
return
fSplittingFactor
; }
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G4double
GetApplyProbability
()
const
{
return
fApplyProbability
; }
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private
:
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G4ParticleChange
fParticleChange
;
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G4ParticleChangeForNothing
fParticleChangeForNothing
;
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G4int
fSplittingFactor
;
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G4double
fApplyProbability
;
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};
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#endif
condition
G4double condition(const G4ErrorSymMatrix &m)
G4ParticleChangeForNothing.hh
G4VBiasingOperation.hh
G4VBiasingInteractionLaw
Definition:
G4VBiasingInteractionLaw.hh:62
G4BiasingProcessInterface
Definition:
G4BiasingProcessInterface.hh:70
G4ParticleChange
Definition:
G4ParticleChange.hh:77
GB03BOptnSplitOrKillOnBoundary::SetApplyProbability
void SetApplyProbability(G4double proba)
Definition:
GB03BOptnSplitOrKillOnBoundary.hh:94
G4InuclParticleNames::name
const char * name(G4int ptype)
Definition:
G4InuclParticleNames.hh:77
GB03BOptnSplitOrKillOnBoundary::fSplittingFactor
G4int fSplittingFactor
Definition:
GB03BOptnSplitOrKillOnBoundary.hh:103
G4int
int G4int
Definition:
G4Types.hh:78
GB03BOptnSplitOrKillOnBoundary::fParticleChange
G4ParticleChange fParticleChange
Definition:
GB03BOptnSplitOrKillOnBoundary.hh:101
GB03BOptnSplitOrKillOnBoundary::GetApplyProbability
G4double GetApplyProbability() const
Definition:
GB03BOptnSplitOrKillOnBoundary.hh:98
G4ParticleChangeForNothing
Definition:
G4ParticleChangeForNothing.hh:44
G4bool
bool G4bool
Definition:
G4Types.hh:79
GB03BOptnSplitOrKillOnBoundary::GB03BOptnSplitOrKillOnBoundary
GB03BOptnSplitOrKillOnBoundary(G4String name)
Definition:
GB03BOptnSplitOrKillOnBoundary.cc:36
G4VBiasingOperation
Definition:
G4VBiasingOperation.hh:77
G4LogicalVolume
Definition:
G4LogicalVolume.hh:190
G4Step
Definition:
G4Step.hh:76
GB03BOptnSplitOrKillOnBoundary::ApplyFinalStateBiasing
virtual G4VParticleChange * ApplyFinalStateBiasing(const G4BiasingProcessInterface *, const G4Track *, const G4Step *, G4bool &)
Definition:
GB03BOptnSplitOrKillOnBoundary.hh:56
GB03BOptnSplitOrKillOnBoundary::~GB03BOptnSplitOrKillOnBoundary
virtual ~GB03BOptnSplitOrKillOnBoundary()
Definition:
GB03BOptnSplitOrKillOnBoundary.cc:44
GB03BOptnSplitOrKillOnBoundary::fApplyProbability
G4double fApplyProbability
Definition:
GB03BOptnSplitOrKillOnBoundary.hh:104
GB03BOptnSplitOrKillOnBoundary::fParticleChangeForNothing
G4ParticleChangeForNothing fParticleChangeForNothing
Definition:
GB03BOptnSplitOrKillOnBoundary.hh:102
GB03BOptnSplitOrKillOnBoundary::DistanceToApplyOperation
virtual G4double DistanceToApplyOperation(const G4Track *, G4double, G4ForceCondition *condition)
Definition:
GB03BOptnSplitOrKillOnBoundary.cc:50
GB03BOptnSplitOrKillOnBoundary::GenerateBiasingFinalState
virtual G4VParticleChange * GenerateBiasingFinalState(const G4Track *, const G4Step *)
Definition:
GB03BOptnSplitOrKillOnBoundary.cc:64
G4Track
Definition:
G4Track.hh:76
GB03BOptnSplitOrKillOnBoundary::SetSplittingFactor
void SetSplittingFactor(G4int splittingFactor)
Definition:
GB03BOptnSplitOrKillOnBoundary.hh:80
GB03BOptnSplitOrKillOnBoundary
Definition:
GB03BOptnSplitOrKillOnBoundary.hh:40
G4double
double G4double
Definition:
G4Types.hh:76
G4ForceCondition
G4ForceCondition
Definition:
G4ForceCondition.hh:49
GB03BOptnSplitOrKillOnBoundary::ProvideOccurenceBiasingInteractionLaw
virtual const G4VBiasingInteractionLaw * ProvideOccurenceBiasingInteractionLaw(const G4BiasingProcessInterface *, G4ForceCondition &)
Definition:
GB03BOptnSplitOrKillOnBoundary.hh:53
G4VParticleChange
Definition:
G4VParticleChange.hh:94
GB03BOptnSplitOrKillOnBoundary::GetSplittingFactor
G4int GetSplittingFactor() const
Definition:
GB03BOptnSplitOrKillOnBoundary.hh:97
G4ParticleChange.hh
G4String
Definition:
G4String.hh:45
geant4.10.03
examples
extended
biasing
GB03
include
GB03BOptnSplitOrKillOnBoundary.hh
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