G4ThreeVector thePosition
 
CLHEP::Hep3Vector G4ThreeVector
 
const G4LorentzVector & Get4Momentum() const 
 
G4Parton & operator=(const G4Parton &right)
 
int operator!=(const G4Parton &right) const 
 
void Set4Momentum(const G4LorentzVector &aMomentum)
 
G4ParticleDefinition * GetDefinition()
 
G4int GetPDGEncoding() const 
 
int operator==(const G4Parton &right) const 
 
void DefineMomentumInZ(G4double aLightConeMomentum, G4bool aDirection)
 
void SetDefinition(G4ParticleDefinition *aDefinition)
 
G4ParticleDefinition * theDefinition
 
void SetColour(G4int aColour)
 
const G4ThreeVector & GetPosition() const 
 
void SetSpinZ(G4double aSpinZ)
 
G4double GetPDGMass() const 
 
void SetIsoSpinZ(G4double anIsoSpinZ)
 
G4LorentzVector theMomentum
 
void SetPosition(const G4ThreeVector &aPosition)
 
CLHEP::HepLorentzVector G4LorentzVector