46 #ifndef Bogacki_Shampine_45
47 #define Bogacki_Shampine_45
55 G4int numberOfVariables = 6,
G4BogackiShampine45(G4EquationOfMotion *EqRhs, G4int numberOfVariables=6, G4bool primary=true)
G4double * fLastInitialVector
void InterpolateHigh(G4double tau, G4double yOut[]) const
void SetupInterpolationHigh()
void Stepper(const G4double y[], const G4double dydx[], G4double h, G4double yout[], G4double yerr[])
void Interpolate(G4double tau, G4double yOut[])
G4BogackiShampine45 & operator=(const G4BogackiShampine45 &)
static G4double bi[12][7]
static bool fPreparedConstants
bool fPreparedInterpolation
void GetLastDydx(G4double dyDxLast[])
G4double * fLastFinalVector
void SetupInterpolation()
G4double DistChord() const
G4int IntegratorOrder() const
G4BogackiShampine45 * fAuxStepper