46 #ifndef Bogacki_Shampine_45 
   47 #define Bogacki_Shampine_45 
   55                         G4int numberOfVariables = 6,
 
G4BogackiShampine45(G4EquationOfMotion *EqRhs, G4int numberOfVariables=6, G4bool primary=true)
 
G4double * fLastInitialVector
 
void InterpolateHigh(G4double tau, G4double yOut[]) const 
 
void SetupInterpolationHigh()
 
void Stepper(const G4double y[], const G4double dydx[], G4double h, G4double yout[], G4double yerr[])
 
void Interpolate(G4double tau, G4double yOut[])
 
G4BogackiShampine45 & operator=(const G4BogackiShampine45 &)
 
static G4double bi[12][7]
 
static bool fPreparedConstants
 
bool fPreparedInterpolation
 
void GetLastDydx(G4double dyDxLast[])
 
G4double * fLastFinalVector
 
void SetupInterpolation()
 
G4double DistChord() const 
 
G4int IntegratorOrder() const 
 
G4BogackiShampine45 * fAuxStepper