44   fDrawingStyle (wireframe),
 
   45   fAuxEdgeVisible (false),
 
   47   fCullInvisible (true),
 
   48   fDensityCulling (false),
 
   49   fVisibleDensity (0.01 * 
g / 
cm3),
 
   53   fCutawayMode (cutawayUnion),
 
   62   fCurrentTargetPoint (),
 
   64   fLightsMoveWithCamera (false),
 
   65   fRelativeLightpointDirection (
G4Vector3D (1., 1., 1.)),
 
   66   fActualLightpointDirection (
G4Vector3D (1., 1., 1.)),
 
   67   fDefaultVisAttributes (),
 
   68   fDefaultTextVisAttributes (
G4Colour (0., 0., 1.)),
 
   70   fGlobalMarkerScale (1.),
 
   71   fGlobalLineWidthScale (1.),
 
   72   fMarkerNotHidden (true),
 
   73   fWindowSizeHintX (600),
 
   74   fWindowSizeHintY (600),
 
   75   fWindowLocationHintX(0),
 
   76   fWindowLocationHintY(0),
 
   77   fWindowLocationHintXNegative(true),
 
   78   fWindowLocationHintYNegative(false),
 
   81   fBackgroundColour (
G4Colour(0.,0.,0.)),         
 
   83   fRotationStyle (constrainUpDirection)
 
   93   fScaleFactor.setX(fScaleFactor.x() * scaleFactorMultiplier.x());
 
   94   fScaleFactor.setY(fScaleFactor.y() * scaleFactorMultiplier.y());
 
   95   fScaleFactor.setZ(fScaleFactor.z() * scaleFactorMultiplier.z());
 
  114     cameraDistance = radius;
 
  119   return cameraDistance;
 
  124   const G4double small = 1.e-6 * radius;
 
  125   G4double nearDistance = cameraDistance - radius;
 
  126   if (nearDistance < small) nearDistance = small;
 
  133   G4double farDistance = cameraDistance + radius;
 
  134   if (farDistance < nearDistance) farDistance = nearDistance;
 
  147   return frontHalfHeight;
 
  157       "ERROR: G4ViewParameters::AddCutawayPlane:" 
  158       "\n  A maximum of 3 cutaway planes supported." << 
G4endl;
 
  164   if (index >= fCutawayPlanes.size()) {
 
  166       "ERROR: G4ViewParameters::ChangeCutawayPlane:" 
  167       "\n  Plane " << index << 
" does not exist." << 
G4endl;
 
  169     fCutawayPlanes[index] = cutawayPlane;
 
  175   if (visibleDensity < 0) {
 
  176     G4cout << 
"G4ViewParameters::SetVisibleDensity: attempt to set negative " 
  177       "density - ignored." << 
G4endl;
 
  180     if (visibleDensity > reasonableMaximum) {
 
  181       G4cout << 
"G4ViewParameters::SetVisibleDensity: density > " 
  182              << 
G4BestUnit (reasonableMaximum, 
"Volumic Mass")
 
  183              << 
" - did you mean this?" 
  192   if (nSides < nSidesMin) {
 
  194     G4cout << 
"G4ViewParameters::SetNoOfSides: attempt to set the" 
  195       "\nnumber of sides per circle < " << nSidesMin
 
  196          << 
"; forced to " << nSides << 
G4endl;
 
  205   fViewpointDirection = viewpointDirection;
 
  209   if (fViewpointDirection.unit() * fUpVector.unit() > .9999) {
 
  210     static G4bool firstTime = 
true;
 
  214       "WARNING: Viewpoint direction is very close to the up vector direction." 
  215       "\n  Consider setting the up vector to obtain definable behaviour." 
  221   if (fLightsMoveWithCamera) {
 
  222     G4Vector3D zprime = fViewpointDirection.unit ();
 
  223     G4Vector3D xprime = (fUpVector.cross (zprime)).unit ();
 
  225     fActualLightpointDirection =
 
  226       fRelativeLightpointDirection.x () * xprime +
 
  227       fRelativeLightpointDirection.y () * yprime +
 
  228       fRelativeLightpointDirection.x () * zprime;     
 
  230     fActualLightpointDirection = fRelativeLightpointDirection;
 
  236   fRelativeLightpointDirection = lightpointDirection;
 
  237   SetViewAndLights (fViewpointDirection);
 
  259   G4bool duplicateTarget = 
false;
 
  260   auto i = fVisAttributesModifiers.begin();
 
  261   for (; i < fVisAttributesModifiers.end(); ++i) {
 
  264       duplicateTarget = 
true;
 
  269   else fVisAttributesModifiers.push_back(vam);
 
  275   std::ostringstream oss;
 
  277   oss << 
"#\n# Camera and lights commands";
 
  279   oss << 
"\n/vis/viewer/set/viewpointVector " 
  280   << fViewpointDirection.x()
 
  281   << 
' ' << fViewpointDirection.y()
 
  282   << 
' ' << fViewpointDirection.z();
 
  284   oss << 
"\n/vis/viewer/set/upVector " 
  286   << 
' ' << fUpVector.y()
 
  287   << 
' ' << fUpVector.z();
 
  289   oss << 
"\n/vis/viewer/set/projection ";
 
  290     if (fFieldHalfAngle == 0.) {
 
  296     << fFieldHalfAngle/
deg 
  300   oss << 
"\n/vis/viewer/zoomTo " 
  303   oss << 
"\n/vis/viewer/scaleTo " 
  305   << 
' ' << fScaleFactor.y()
 
  306   << 
' ' << fScaleFactor.z();
 
  308   oss << 
"\n/vis/viewer/set/targetPoint " 
  309   << 
G4BestUnit(standardTargetPoint+fCurrentTargetPoint,
"Length")
 
  310   << 
"\n# Note that if you have not set a target point, the vis system sets" 
  311   << 
"\n# a target point based on the scene - plus any panning and dollying -" 
  312   << 
"\n# so don't be alarmed by strange coordinates here.";
 
  314   oss << 
"\n/vis/viewer/dollyTo " 
  317   oss << 
"\n/vis/viewer/set/lightsMove ";
 
  318   if (fLightsMoveWithCamera) {
 
  324   oss << 
"\n/vis/viewer/set/lightsVector " 
  325   << fRelativeLightpointDirection.x()
 
  326   << 
' ' << fRelativeLightpointDirection.y()
 
  327   << 
' ' << fRelativeLightpointDirection.z();
 
  329   oss << 
"\n/vis/viewer/set/rotationStyle ";
 
  330   if (fRotationStyle == constrainUpDirection) {
 
  331     oss << 
"constrainUpDirection";
 
  333     oss << 
"freeRotation";
 
  337   oss << 
"\n/vis/viewer/set/background " 
  344   oss << 
"\n/vis/viewer/set/defaultColour " 
  350   c = fDefaultTextVisAttributes.
GetColour();
 
  351   oss << 
"\n/vis/viewer/set/defaultTextColour " 
  364   std::ostringstream oss;
 
  366   oss << 
"#\n# Drawing style commands";
 
  368   oss << 
"\n/vis/viewer/set/style ";
 
  375   oss << 
"\n/vis/viewer/set/hiddenEdge ";
 
  382   oss << 
"\n/vis/viewer/set/auxiliaryEdge ";
 
  389   oss << 
"\n/vis/viewer/set/hiddenMarker ";
 
  396   oss << 
"\n/vis/viewer/set/globalLineWidthScale " 
  399   oss << 
"\n/vis/viewer/set/globalMarkerScale " 
  409   std::ostringstream oss;
 
  411   oss << 
"#\n# Scene-modifying commands";
 
  413   oss << 
"\n/vis/viewer/set/culling global ";
 
  420   oss << 
"\n/vis/viewer/set/culling invisible ";
 
  427   oss << 
"\n/vis/viewer/set/culling density ";
 
  434   oss << 
"\n/vis/viewer/set/culling coveredDaughters ";
 
  441   oss << 
"\n/vis/viewer/set/sectionPlane ";
 
  452   oss << 
"\n/vis/viewer/set/cutawayMode ";
 
  456     oss << 
"intersection";
 
  459   oss << 
"\n/vis/viewer/clearCutawayPlanes";
 
  462       oss << 
"\n/vis/viewer/addCutawayPlane " 
  469     oss << 
"\n# No cutaway planes defined.";
 
  472   oss << 
"\n/vis/viewer/set/explodeFactor " 
  476   oss << 
"\n/vis/viewer/set/lineSegmentsPerCircle " 
  486   std::ostringstream oss;
 
  489   << 
"#\n# Touchable commands" 
  490   << 
"\n/vis/viewer/clearVisAttributesModifiers";
 
  492   const std::vector<G4ModelingParameters::VisAttributesModifier>& vams =
 
  502   std::vector<G4ModelingParameters::VisAttributesModifier>::const_iterator
 
  504   for (iModifier = vams.begin();
 
  505        iModifier != vams.end();
 
  508       iModifier->GetPVNameCopyNoPath();
 
  509     if (vamPath != lastPath) {
 
  511       oss << 
"\n/vis/set/touchable";
 
  513       for (iVAM = vamPath.begin();
 
  514            iVAM != vamPath.end();
 
  516         oss << 
' ' << iVAM->GetName() << 
' ' << iVAM->GetCopyNo();
 
  521     switch (iModifier->GetVisAttributesSignifier()) {
 
  523         oss << 
"\n/vis/touchable/set/visibility ";
 
  531         oss << 
"\n/vis/touchable/set/daughtersInvisible ";
 
  539         oss << 
"\n/vis/touchable/set/colour " 
  546         oss << 
"\n/vis/touchable/set/lineStyle ";
 
  559         oss << 
"\n/vis/touchable/set/lineWidth " 
  565             oss << 
"\n/vis/touchable/set/forceWireframe ";
 
  577             oss << 
"\n/vis/touchable/set/forceSolid ";
 
  588           oss << 
"\n/vis/touchable/set/forceAuxEdgeVisible ";
 
  598           oss << 
"\n/vis/touchable/set/lineSegmentsPerCircle " 
  654       G4cout << 
"Difference in section planes batch." << 
G4endl;
 
  659       G4cout << 
"Difference in no of cutaway planes." << 
G4endl;
 
  664           G4cout << 
"Difference in cutaway plane no. " << i << G4endl;
 
  677     G4cout << 
"Difference in vis attributes modifiers." << 
G4endl;
 
  685     os << 
"wireframe"; 
break;
 
  687     os << 
"hlr - hidden lines removed"; 
break;
 
  689     os << 
"hsr - hidden surfaces removed"; 
break;
 
  691     os << 
"hlhsr - hidden line, hidden surface removed"; 
break;
 
  692   default: os << 
"unrecognised"; 
break;
 
  698   os << 
"View parameters and options:";
 
  700   os << 
"\n  Drawing style: ";
 
  703     os << 
"edges, wireframe"; 
break;
 
  705     os << 
"edges, hidden line removal"; 
break;
 
  707     os << 
"surfaces, hidden surface removal"; 
break;
 
  709     os << 
"surfaces and edges, hidden line and surface removal"; 
break;
 
  710   default: os << 
"unrecognised"; 
break;
 
  713   os << 
"\n  Auxiliary edges: ";
 
  717   os << 
"\n  Culling: ";
 
  721   os << 
"\n  Culling invisible objects: ";
 
  725   os << 
"\n  Density culling: ";
 
  727     os << 
"on - invisible if density less than " 
  732   os << 
"\n  Culling daughters covered by opaque mothers: ";
 
  736   os << 
"\n  Section flag: ";
 
  741     os << 
"\n  Cutaway planes: ";
 
  747     os << 
"\n  No cutaway planes";
 
  753   os << 
"\n  No. of sides used in circle polygon approximation: " 
  768   os << 
"\n  Dolly distance:       " << v.
fDolly;
 
  772   else                         os << 
"does not move";
 
  773   os << 
" with camera";
 
  775   os << 
"\n  Relative lightpoint direction: " 
  778   os << 
"\n  Actual lightpoint direction: " 
  781   os << 
"\n  Derived parameters for standard view of object of unit radius:";
 
  792   os << 
"\n    Camera distance:   " << cameraDistance;
 
  793   os << 
"\n    Near distance:     " << nearDistance;
 
  794   os << 
"\n    Far distance:      " << farDistance;
 
  795   os << 
"\n    Front half height: " << 
right;
 
  809   os << 
"hidden by surfaces.";
 
  811   os << 
"\n  Window size hint: " 
  815   os << 
"\n  X geometry mask: " 
  817      << std::noshowbase << std::dec;
 
  819   os << 
"\n  Auto refresh: ";
 
  825   os << 
"\n  Picking requested: ";
 
  829   os << 
"\n  Rotation style: ";
 
  832     os << 
"constrainUpDirection (conventional HEP view)"; 
break;
 
  834     os << 
"freeRotation (Google-like rotation, using mouse-grab)"; 
break;
 
  835   default: os << 
"unrecognised"; 
break;
 
  838   os << 
"\n  Vis attributes modifiers: ";
 
  839   const std::vector<G4ModelingParameters::VisAttributesModifier>& vams =
 
  921   unsigned int w = 0, h = 0;
 
  922   G4String geomString = geomStringArg;
 
  925   G4String::size_type i = geomString.find_first_of(delimiters);
 
  926   if (i == G4String::npos) {  
 
  927     std::istringstream iss(geomString);
 
  932       G4cout << 
"Unrecognised windowSizeHint string: \"" 
  934              << 
"\".  Asuuming " << size << 
G4endl;
 
  936     std::ostringstream oss;
 
  937     oss << size << 
'x' << size;
 
  938     geomString = oss.str();
 
  964     G4cout << 
"Unrecognised geometry string \"" 
  966            << 
"\".  No Height found. Using Width value instead" 
 1033  unsigned int *
width,
 
 1034  unsigned int *height)
 
 1039   unsigned int tempWidth  = 0;
 
 1040   unsigned int tempHeight = 0;
 
 1043   char *nextCharacter;
 
 1044   if ( (
string == NULL) || (*
string == 
'\0')) {
 
 1049   strind = (
char *)
string;
 
 1050   if (*strind != 
'+' && *strind != 
'-' && *strind != 
'x') {
 
 1052     if (strind == nextCharacter)
 
 1054     strind = nextCharacter;
 
 1057   if (*strind == 
'x' || *strind == 
'X') {
 
 1060     if (strind == nextCharacter)
 
 1062     strind = nextCharacter;
 
 1066   if ((*strind == 
'+') || (*strind == 
'-')) {
 
 1067     if (*strind == 
'-') {
 
 1070       if (strind == nextCharacter)
 
 1072       strind = nextCharacter;
 
 1079         if (strind == nextCharacter)
 
 1081         strind = nextCharacter;
 
 1084     if ((*strind == 
'+') || (*strind == 
'-')) {
 
 1085       if (*strind == 
'-') {
 
 1088         if (strind == nextCharacter)
 
 1090         strind = nextCharacter;
 
 1097           if (strind == nextCharacter)
 
 1099           strind = nextCharacter;
 
 1106   if (*strind != 
'\0') 
return (0);
 
 1114     *height = tempHeight;
 
 1129     else if (*
string == 
'-')
 
 1134     for (; (*
string >= 
'0') && (*
string <= 
'9'); 
string++)
 
 1136         Result = (Result * 10) + (*
string - 
'0');
 
 1138     *NextString = string;
 
 1146 (
const std::vector<G4ViewParameters>& views,
 
 1147  G4int nInterpolationPoints)  
 
 1161   if (views.size() < 2) {
 
 1163     (
"G4ViewParameters::CatmullRomCubicSplineInterpolation",
 
 1165      "There must be at least two views.");
 
 1169   if (nInterpolationPoints < 1) {
 
 1171     (
"G4ViewParameters::CatmullRomCubicSplineInterpolation",
 
 1173      "Number of interpolation points cannot be zero or negative.");
 
 1177   const size_t nIntervals = views.size() - 1;
 
 1178   const G4double dt = 1./nInterpolationPoints;
 
 1182   static G4int iInterpolationPoint = 0;
 
 1183   static size_t iInterval = 0;
 
 1188   const G4double h00 = 2.*t*t*t - 3.*t*t +1;
 
 1189   const G4double h10 = t*t*t -2.*t*t + t;
 
 1190   const G4double h01 = -2.*t*t*t + 3.*t*t;
 
 1194   const size_t& 
n = nIntervals;
 
 1195   size_t& i = iInterval;
 
 1196   const std::vector<G4ViewParameters>& v = views;
 
 1213   holdingValues = t < 0.5? v[i]: v[i+1];
 
 1216 #define INTERPOLATE(param) \ 
 1221     mi = v[1].param - v[0].param; \ 
 1224     if (n == 1) mi1 = mi; \ 
 1226     else mi1 = 0.5 * (v[2].param - v[0].param); \ 
 1227   } else if (i >= n - 1) { \ 
 1229     mi1 = v[i+1].param - v[i].param; \ 
 1231     if (n == 1) mi = mi1; \ 
 1233     else mi = 0.5 * (v[i+1].param - v[i-1].param); \ 
 1236     mi = 0.5 * (v[i+1].param - v[i-1].param); \ 
 1237     mi1 = 0.5 * (v[i+2].param - v[i  ].param); \ 
 1239   real = h00 * v[i].param + h10 * mi + h01 * v[i+1].param + h11 * mi1; 
 1243   if (real < 0.) real = 0.;
 
 1246   if (real < 0.) real = 0.;
 
 1249   if (real < 0.) real = 0.;
 
 1252   if (real < 0.) real = 0.;
 
 1255   holdingValues.
fDolly = real;
 
 1257   if (real < 0.) real = 0.;
 
 1260   if (real < 0.) real = 0.;
 
 1264 #define INTERPOLATEUNITVECTOR(vector) \ 
 1265 INTERPOLATE(vector.x()); x = real; \ 
 1266 INTERPOLATE(vector.y()); y = real; \ 
 1267 INTERPOLATE(vector.z()); z = real; 
 1278 #define INTERPOLATEVECTOR(vector) \ 
 1279 INTERPOLATE(vector.x()); x = real; \ 
 1280 INTERPOLATE(vector.y()); y = real; \ 
 1281 INTERPOLATE(vector.z()); z = real; 
 1286 #define INTERPOLATEPOINT(point) \ 
 1287 INTERPOLATE(point.x()); x = real; \ 
 1288 INTERPOLATE(point.y()); y = real; \ 
 1289 INTERPOLATE(point.z()); z = real; 
 1297 #define INTERPOLATECOLOUR(colour) \ 
 1298 INTERPOLATE(colour.GetRed());   red   = real; \ 
 1299 INTERPOLATE(colour.GetGreen()); green = real; \ 
 1300 INTERPOLATE(colour.GetBlue());  blue  = real; \ 
 1301 INTERPOLATE(colour.GetAlpha()); alpha = real; 
 1308 #define CONTINUITY(quantity) \ 
 1309   continuous = false; \ 
 1312     if (v[1].quantity == v[0].quantity) { \ 
 1313        if (n == 1) continuous = true; \ 
 1314        else if (v[2].quantity == v[0].quantity) \ 
 1315        continuous = true; \ 
 1317   } else if (i >= n - 1) { \ 
 1318     if (v[i+1].quantity == v[i].quantity) { \ 
 1319       if (n == 1) continuous = true; \ 
 1320       else if (v[i+1].quantity == v[i-1].quantity) \ 
 1321       continuous = true; \ 
 1324     if (v[i-1].quantity == v[i].quantity && \ 
 1325         v[i+1].quantity == v[i].quantity && \ 
 1326         v[i+2].quantity == v[i].quantity) \ 
 1327     continuous = true; \ 
 1331 #define INTERPOLATEPLANE(plane) \ 
 1332 INTERPOLATE(plane.a()); a = real; \ 
 1333 INTERPOLATE(plane.b()); b = real; \ 
 1334 INTERPOLATE(plane.c()); c = real; \ 
 1335 INTERPOLATE(plane.d()); d = real; 
 1345   if (v[i].fCutawayPlanes.size()) {
 
 1348       for (
size_t j = 0; j < v[i].fCutawayPlanes.size(); ++j) {
 
 1359   if  (v[i].fVisAttributesModifiers.size()) {
 
 1362       for (
size_t j = 0; j < v[i].fVisAttributesModifiers.size(); ++j) { 
\ 
 1363         CONTINUITY(fVisAttributesModifiers[j].GetPVNameCopyNoPath());
 
 1365           CONTINUITY(fVisAttributesModifiers[j].GetVisAttributesSignifier());
 
 1367             if (v[i].fVisAttributesModifiers[j].GetVisAttributesSignifier() ==
 
 1370               workingVA = v[i].fVisAttributesModifiers[j].GetVisAttributes();
 
 1381   iInterpolationPoint++;
 
 1383   if (iInterpolationPoint > nInterpolationPoints) {
 
 1384     iInterpolationPoint = 1;  
 
 1388   if (iInterval >= nIntervals) {
 
 1389     iInterpolationPoint = 0;  
 
 1395   return &holdingValues;
 
G4Colour fBackgroundColour
G4bool IsForceAuxEdgeVisible() const 
G4String TouchableCommands() const 
void IncrementPan(G4double right, G4double up)
void SetColour(const G4Colour &)
G4Vector3D & GetActualLightpointDirection()
G4double GetAlpha() const 
const G4VisAttributes & GetVisAttributes() const 
void AddCutawayPlane(const G4Plane3D &cutawayPlane)
void SetLightpointDirection(const G4Vector3D &lightpointDirection)
void SetPan(G4double right, G4double up)
G4int SetNoOfSides(G4int nSides)
G4int GetWindowAbsoluteLocationHintX(G4int) const 
G4double GetLineWidth() const 
std::vector< ExP01TrackerHit * > a
G4bool fLightsMoveWithCamera
G4double fGlobalMarkerScale
G4bool operator!=(const G4ViewParameters &) const 
#define INTERPOLATEUNITVECTOR(vector)
std::ostream & operator<<(std::ostream &os, const G4ViewParameters::DrawingStyle &style)
G4int GetWindowAbsoluteLocationHintY(G4int) const 
static G4bool GetColour(const G4String &key, G4Colour &result)
const G4Colour & GetColour() const 
#define INTERPOLATECOLOUR(colour)
G4String SceneModifyingCommands() const 
HepGeom::Point3D< G4double > G4Point3D
HepGeom::Vector3D< G4double > G4Vector3D
G4int ReadInteger(char *string, char **NextString)
#define G4BestUnit(a, b)
#define G4_USE_G4BESTUNIT_FOR_VERBOSE 1 
G4double GetFarDistance(G4double cameraDistance, G4double nearDistance, G4double radius) const 
void SetVisibleDensity(G4double visibleDensity)
static constexpr double g
G4String fXGeometryString
LineStyle GetLineStyle() const 
G4double GetCameraDistance(G4double radius) const 
void SetViewAndLights(const G4Vector3D &viewpointDirection)
G4double GetNearDistance(G4double cameraDistance, G4double radius) const 
#define INTERPOLATEPLANE(plane)
G4int fWindowLocationHintX
G4GLOB_DLL std::ostream G4cout
static G4int GetMinLineSegmentsPerCircle()
void ChangeCutawayPlane(size_t index, const G4Plane3D &cutawayPlane)
G4Point3D fCurrentTargetPoint
G4bool IsDaughtersInvisible() const 
G4double GetGreen() const 
G4double GetFrontHalfHeight(G4double nearDistance, G4double radius) const 
void SetXGeometryString(const G4String &)
#define INTERPOLATEVECTOR(vector)
G4VisAttributes fDefaultVisAttributes
G4bool IsForcedAuxEdgeVisible() const 
static constexpr double cm3
G4String DrawingStyleCommands() const 
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *comments)
#define INTERPOLATE(param)
G4int GetForcedLineSegmentsPerCircle() const 
G4double fGlobalLineWidthScale
void PrintDifferences(const G4ViewParameters &v) const 
G4int fWindowLocationHintY
std::vector< PVNameCopyNo > PVNameCopyNoPath
void AddVisAttributesModifier(const G4ModelingParameters::VisAttributesModifier &)
G4Vector3D fRelativeLightpointDirection
const PVNameCopyNoPath & GetPVNameCopyNoPath() const 
G4bool IsForceDrawingStyle() const 
G4bool fWindowLocationHintYNegative
RotationStyle fRotationStyle
HepGeom::Plane3D< G4double > G4Plane3D
G4String CameraAndLightingCommands(const G4Point3D standardTargetPoint) const 
G4Vector3D fViewpointDirection
void MultiplyScaleFactor(const G4Vector3D &scaleFactorMultiplier)
G4bool fWindowLocationHintXNegative
G4VisAttributes fDefaultTextVisAttributes
static constexpr double deg
G4int ParseGeometry(const char *string, G4int *x, G4int *y, unsigned int *width, unsigned int *height)
static G4ViewParameters * CatmullRomCubicSplineInterpolation(const std::vector< G4ViewParameters > &views, G4int nInterpolationPoints=50)
static const G4double alpha
VisAttributesSignifier GetVisAttributesSignifier() const 
ForcedDrawingStyle GetForcedDrawingStyle() const 
G4Vector3D fActualLightpointDirection
PVNameCopyNoPath::const_iterator PVNameCopyNoPathConstIterator
#define INTERPOLATEPOINT(point)
std::vector< G4ModelingParameters::VisAttributesModifier > fVisAttributesModifiers
#define CONTINUITY(quantity)
DrawingStyle fDrawingStyle
G4GLOB_DLL std::ostream G4cerr
void SetScreenSize(G4double)