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G4PhysicsConstructorRegistry.hh
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id:
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//
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//
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// -------------------------------------------------------------------
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//
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// GEANT4 Class header file
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//
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//
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// File name: G4PhysicsConstructorRegistry
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//
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// Author W. Pokorski 21.09.2012
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//
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// Modifications:
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//
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//
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// Class Description
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// This is a singleton keeping pointers to all physics constructors
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// Class Description - End
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#ifndef G4PhysicsConstructorRegistry_h
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#define G4PhysicsConstructorRegistry_h 1
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#include <vector>
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#include <map>
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#include "
globals.hh
"
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class
G4VPhysicsConstructor
;
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class
G4VBasePhysConstrFactory
;
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class
G4PhysicsConstructorRegistry
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{
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public
:
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static
G4PhysicsConstructorRegistry
*
Instance
();
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// access
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~G4PhysicsConstructorRegistry
();
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void
Register
(
G4VPhysicsConstructor
*);
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//register new physics constructors
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void
DeRegister
(
G4VPhysicsConstructor
*);
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//deregister physics constructors
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void
Clean
();
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//clean the store
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void
AddFactory
(
G4String
,
G4VBasePhysConstrFactory
*);
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G4VPhysicsConstructor
*
GetPhysicsConstructor
(
const
G4String
&
name
);
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G4bool
IsKnownPhysicsConstructor
(
const
G4String
& name);
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std::vector<G4String>
AvailablePhysicsConstructors
()
const
;
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void
PrintAvailablePhysicsConstructors
()
const
;
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private
:
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G4PhysicsConstructorRegistry
();
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static
G4ThreadLocal
G4PhysicsConstructorRegistry
*
theInstance
;
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std::vector <G4VPhysicsConstructor*>
physConstr
;
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std::map <G4String, G4VBasePhysConstrFactory*>
factories
;
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};
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#endif
G4PhysicsConstructorRegistry::~G4PhysicsConstructorRegistry
~G4PhysicsConstructorRegistry()
Definition:
G4PhysicsConstructorRegistry.cc:62
G4PhysicsConstructorRegistry::G4PhysicsConstructorRegistry
G4PhysicsConstructorRegistry()
Definition:
G4PhysicsConstructorRegistry.cc:59
G4PhysicsConstructorRegistry::theInstance
static G4ThreadLocal G4PhysicsConstructorRegistry * theInstance
Definition:
G4PhysicsConstructorRegistry.hh:89
G4PhysicsConstructorRegistry::PrintAvailablePhysicsConstructors
void PrintAvailablePhysicsConstructors() const
Definition:
G4PhysicsConstructorRegistry.cc:151
G4PhysicsConstructorRegistry::IsKnownPhysicsConstructor
G4bool IsKnownPhysicsConstructor(const G4String &name)
Definition:
G4PhysicsConstructorRegistry.cc:134
G4PhysicsConstructorRegistry
Definition:
G4PhysicsConstructorRegistry.hh:57
G4PhysicsConstructorRegistry::physConstr
std::vector< G4VPhysicsConstructor * > physConstr
Definition:
G4PhysicsConstructorRegistry.hh:91
G4InuclParticleNames::name
const char * name(G4int ptype)
Definition:
G4InuclParticleNames.hh:77
G4ThreadLocal
#define G4ThreadLocal
Definition:
tls.hh:89
G4PhysicsConstructorRegistry::GetPhysicsConstructor
G4VPhysicsConstructor * GetPhysicsConstructor(const G4String &name)
Definition:
G4PhysicsConstructorRegistry.cc:113
G4bool
bool G4bool
Definition:
G4Types.hh:79
G4PhysicsConstructorRegistry::Clean
void Clean()
Definition:
G4PhysicsConstructorRegistry.cc:67
globals.hh
G4PhysicsConstructorRegistry::AddFactory
void AddFactory(G4String, G4VBasePhysConstrFactory *)
Definition:
G4PhysicsConstructorRegistry.cc:108
G4PhysicsConstructorRegistry::factories
std::map< G4String, G4VBasePhysConstrFactory * > factories
Definition:
G4PhysicsConstructorRegistry.hh:93
G4PhysicsConstructorRegistry::Instance
static G4PhysicsConstructorRegistry * Instance()
Definition:
G4PhysicsConstructorRegistry.cc:50
G4PhysicsConstructorRegistry::AvailablePhysicsConstructors
std::vector< G4String > AvailablePhysicsConstructors() const
Definition:
G4PhysicsConstructorRegistry.cc:140
G4VBasePhysConstrFactory
Definition:
G4PhysicsConstructorFactory.hh:34
G4PhysicsConstructorRegistry::DeRegister
void DeRegister(G4VPhysicsConstructor *)
Definition:
G4PhysicsConstructorRegistry.cc:94
G4PhysicsConstructorRegistry::Register
void Register(G4VPhysicsConstructor *)
Definition:
G4PhysicsConstructorRegistry.cc:82
G4VPhysicsConstructor
Definition:
G4VPhysicsConstructor.hh:121
G4String
Definition:
G4String.hh:45
geant4.10.03
source
physics_lists
constructors
factory
include
G4PhysicsConstructorRegistry.hh
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