34 #define INCLXX_IN_GEANT4_MODE 1
38 #ifndef G4INCLDECAYAVATAR_HH_
39 #define G4INCLDECAYAVATAR_HH_
69 return theParticleList;
72 std::string
dump()
const;
#define INCL_DECLARE_ALLOCATION_POOL(T)
Channel generates a final state of an avatar.
Singleton for recycling allocation of instances of a given class.
ThreeVector const incidentDirection
ParticleList getParticles() const
Final state of an interaction.
virtual void preInteraction()
void fillFinalState(FinalState *fs)
DecayAvatar(G4INCL::Particle *aParticle, G4double time, G4INCL::Nucleus *aNucleus, G4bool force=false)
virtual void postInteraction(FinalState *fs)