34 #define INCLXX_IN_GEANT4_MODE 1
38 #ifndef G4INCLNNEtaToMultiPionsChannel_hh
39 #define G4INCLNNEtaToMultiPionsChannel_hh 1
virtual ~NNEtaToMultiPionsChannel()
NNEtaToMultiPionsChannel(const G4int, Particle *, Particle *)
Channel generates a final state of an avatar.
void fillFinalState(FinalState *fs)
INCL_DECLARE_ALLOCATION_POOL(NNEtaToMultiPionsChannel)
void isospinRepartition()
Singleton for recycling allocation of instances of a given class.
Final state of an interaction.
void inter2Part(const G4double p)
static const G4double angularSlope