33 #ifndef G4PHYSICALVOLUMESEARCHSCENE_HH 
   34 #define G4PHYSICALVOLUMESEARCHSCENE_HH 
   48    const G4String& requiredPhysicalVolumeName,
 
   50    G4int verbosity = 99);
 
   54   const std::vector<G4PhysicalVolumeModel::G4PhysicalVolumeNodeID>&
 
   72   std::vector<G4PhysicalVolumeModel::G4PhysicalVolumeNodeID>
 
G4Transform3D fFoundObjectTransformation
 
G4VPhysicalVolume * fpFoundPV
 
G4bool fMultipleOccurrence
 
G4LogicalVolume * fpFoundLV
 
G4PhysicalVolumeSearchScene(G4PhysicalVolumeModel *, const G4String &requiredPhysicalVolumeName, G4int requiredCopyNo, G4int verbosity=99)
 
void ProcessVolume(const G4VSolid &)
 
std::vector< G4PhysicalVolumeModel::G4PhysicalVolumeNodeID > fFoundFullPVPath
 
G4int GetFoundDepth() const 
 
G4String fRequiredPhysicalVolumeName
 
const std::vector< G4PhysicalVolumeModel::G4PhysicalVolumeNodeID > & GetFoundFullPVPath() const 
 
G4VPhysicalVolume * GetFoundVolume() const 
 
virtual ~G4PhysicalVolumeSearchScene()
 
const G4Transform3D & GetFoundTransformation() const 
 
const G4PhysicalVolumeModel * fpPVModel