#include <G4CollisionNNToNDeltastar.hh>
|
| G4CollisionNNToNDeltastar () |
|
virtual | ~G4CollisionNNToNDeltastar () |
|
virtual G4String | GetName () const |
|
G4bool | IsInCharge (const G4KineticTrack &trk1, const G4KineticTrack &trk2) const |
|
| G4CollisionComposite () |
|
virtual | ~G4CollisionComposite () |
|
virtual G4double | CrossSection (const G4KineticTrack &trk1, const G4KineticTrack &trk2) const |
|
virtual G4KineticTrackVector * | FinalState (const G4KineticTrack &trk1, const G4KineticTrack &trk2) const |
|
void | AddComponent (G4VCollision *aC) |
|
virtual const
G4VCrossSectionSource * | GetCrossSectionSource () const |
|
virtual const
G4VAngularDistribution * | GetAngularDistribution () const |
|
virtual const G4CollisionVector * | GetComponents () const |
|
| G4VCollision () |
|
void | establish_G4MT_TLS_G4VCollision () |
|
| G4VCollision (void *s1, void *s2, void *s3, void *s4, void *s5, void *s6, void *s7) |
|
virtual | ~G4VCollision () |
|
G4bool | operator== (const G4VCollision &right) const |
|
G4bool | operator!= (const G4VCollision &right) const |
|
virtual void | Print () const |
|
virtual void | Print (const G4KineticTrack &trk1, const G4KineticTrack &trk2) const |
|
G4CollisionNNToNDeltastar::G4CollisionNNToNDeltastar |
( |
| ) |
|
virtual G4CollisionNNToNDeltastar::~G4CollisionNNToNDeltastar |
( |
| ) |
|
|
inlinevirtual |
virtual const std::vector<G4String>& G4CollisionNNToNDeltastar::GetListOfColliders |
( |
G4int |
| ) |
const |
|
inlineprotectedvirtual |
virtual G4String G4CollisionNNToNDeltastar::GetName |
( |
void |
| ) |
const |
|
inlinevirtual |
std::vector<G4String> G4CollisionNNToNDeltastar::result |
|
protected |
The documentation for this class was generated from the following files: