38 #define NewString(str)  \ 
   39  ((str) != NULL ? (strcpy((char*)malloc((unsigned)strlen(str) + 1), str)) : NULL) 
   47 ,secondaryLoopEnabled(
TRUE)
 
   48 ,alreadyInSecondaryLoop(
FALSE)
 
   50 ,parentInteractor(NULL)
 
   51 ,createdInteractor(NULL)
 
   98     argv = (
char**)malloc(a_argc * 
sizeof(
char*));
 
  101       for(
G4int argi=0;argi<a_argc;argi++) {
 
  114   if(a_argc!=NULL) *a_argc = 
argc;
 
  157   if(a_dispatcher==NULL) 
return;
 
  168   std::vector<G4DispatchFunction>::iterator it;
 
  170     if (*it == a_dispatcher) {
 
  185   for(
G4int count=0;count<dispatchern;count++) {
 
  188       if(func(a_event)==
true) 
return;
 
  199   if(a_preAction==NULL) 
return;
 
  210   for(
G4int count=0;count<preActionn;count++) {
 
  221   if(a_postAction==NULL) 
return;
 
  232   for(
G4int count=0;count<postActionn;count++) {
 
  247     G4cout << 
"------------------------------------------" << 
G4endl;
 
  248     G4cout << 
"You have entered a viewer secondary X event loop." << 
G4endl;
 
  249     G4cout << 
"Quit it with an 'Escape' viewer button" << 
G4endl;
 
  257       if(event==NULL) 
break;
 
  273   if(a_code==0)            a_code = 1;
 
  294   if(a_shell==NULL) 
return;
 
  296   shells.push_back(a_shell);
 
  305   std::vector<G4Interactor>::iterator it;
 
  307     if (*it == a_shell) {
 
void RemoveShell(G4Interactor)
 
void(* G4SecondaryLoopAction)()
 
std::vector< G4Interactor > shells
 
char * GetCreationString()
 
void SecondaryLoopPostActions()
 
void DisableSecondaryLoop()
 
G4Interactor GetMainInteractor()
 
void SetCreationString(char *)
 
G4Interactor createdInteractor
 
void AddShell(G4Interactor)
 
int GetExitSecondaryLoopCode()
 
virtual G4bool Inited()=0
 
char ** GetArguments(int *)
 
virtual ~G4VInteractorManager()
 
void SetMainInteractor(G4Interactor)
 
G4bool secondaryLoopEnabled
 
void AddSecondaryLoopPostAction(G4SecondaryLoopAction)
 
G4bool(* G4DispatchFunction)(void *)
 
void SetCreatedInteractor(G4Interactor)
 
G4GLOB_DLL std::ostream G4cout
 
std::vector< G4SecondaryLoopAction > postActions
 
void SetParentInteractor(G4Interactor)
 
virtual void * GetEvent()=0
 
void SetArguments(int, char **)
 
void AddSecondaryLoopPreAction(G4SecondaryLoopAction)
 
void AddDispatcher(G4DispatchFunction)
 
void EnableSecondaryLoop()
 
std::vector< G4SecondaryLoopAction > preActions
 
G4Interactor GetParentInteractor()
 
void RemoveDispatcher(G4DispatchFunction)
 
G4bool alreadyInSecondaryLoop
 
void SecondaryLoopPreActions()
 
std::vector< G4DispatchFunction > dispatchers
 
void RequireExitSecondaryLoop(int)
 
G4Interactor GetCreatedInteractor()
 
G4Interactor mainInteractor
 
void DispatchEvent(void *)
 
G4Interactor parentInteractor