49   fOptionString(
"none"),
 
   50   fScene(
"room-and-chair"),
 
   57   fWindowSillHeight(80*
cm),
 
   58   fWindowOffset(-50*
cm),
 
   62   fDoorFrameOffset(1.5*
m),
 
   70   fChairThickness(3.*
cm)   
 
   84     if (
fScene == 
"room-and-chair" )
 
  139   Chair(chair_visAtts, chair_transform);
 
  150     (
G4Box(
"chair-back",fChairX, fChairThickness, fChairZ - fChairSeat),
 
  152      G4Translate3D(0.,-fChairY + fChairThickness, fChairZ + fChairSeat));
 
  154     (
G4Box(
"chair-seat",fChairX, fChairY, fChairThickness),
 
  155      visAtts, transform * 
G4TranslateZ3D(-fChairThickness + 2.* fChairSeat));
 
  156   for (
int i = -1; i < 2; i+=2) {
 
  157     for (
int j = -1; j < 2; j+=2) {
 
  159         (
G4Box(
"chair-leg",fChairThickness,
 
  161                fChairSeat - fChairThickness),
 
  164                        j * (fChairY - fChairThickness),
 
  165                        fChairSeat - fChairThickness));
 
  183   G4bool any = 
false, 
A = 
false, X = 
false, 
Y = 
false, Z = 
false;
 
  184   if (fOptionString.contains(
"a")) {
A = 
true; any = 
true;}
 
  185   if (fOptionString.contains(
"x")) {X = 
true; any = 
true;}
 
  186   if (fOptionString.contains(
"y")) {
Y = 
true; any = 
true;}
 
  187   if (fOptionString.contains(
"z")) {Z = 
true; any = 
true;}
 
  191       G4bool isAuxEdgeVisible = 
false;  
 
  196         notLastFace = polyhedron->GetNextFacet(n, nodes);
 
  201           notLastEdge = polyhedron->GetNextEdge(v1, v2, edgeFlag);
 
  202           if (isAuxEdgeVisible || edgeFlag > 0) {
 
  206             v21a.transform(transform);
 
  210                 (Z && abs(v21a.z()) >
 
  211                  sqrt(v21a.x()*v21a.x()+v21a.y()*v21a.y())) ||
 
  212                 (X && abs(v21a.x()) >
 
  213                  sqrt(v21a.y()*v21a.y()+v21a.z()*v21a.z())) ||
 
  214                 (
Y && abs(v21a.y()) >
 
  215                  sqrt(v21a.x()*v21a.x()+v21a.x()*v21a.z()))) {
 
  218               edge.push_back(v1 - extender * v21.unit());
 
  219               edge.push_back(v2 + extender * v21.unit());
 
  220               fpVisManager->Draw(edge, transform);
 
  223         } 
while (notLastEdge);
 
  224       } 
while (notLastFace);
 
  228   fpVisManager->Draw(solid, visAtts, transform);
 
virtual G4Polyhedron * GetPolyhedron() const 
 
void SetForceWireframe(G4bool)
 
static G4VVisManager * GetConcreteInstance()
 
HepGeom::Point3D< G4double > G4Point3D
 
HepGeom::Vector3D< G4double > G4Vector3D
 
double B(double temperature)
 
Definition of the PerspectiveVisActionMessenger class. 
 
double A(double temperature)
 
void ExtendedDraw(const G4VSolid &, const G4VisAttributes &, const G4Transform3D &objectTransformation=G4Transform3D())
 
void SetVisAttributes(const G4VisAttributes *)
 
G4double fWindowSillHeight
 
G4VVisManager * fpVisManager
 
Definition of the PerspectiveVisAction class. 
 
const G4double x[NPOINTSGL]
 
void Chair(const G4VisAttributes &, const G4Transform3D &)
 
G4double fDoorFrameOffset