49 #ifndef G4PHOTONEVAPORATION_HH 
   50 #define G4PHOTONEVAPORATION_HH 1 
virtual void SetICM(G4bool)
 
virtual G4bool BreakUpChain(G4FragmentVector *theResult, G4Fragment *theNucleus)
 
void SetMaxHalfLife(G4double)
 
virtual G4FragmentVector * BreakItUp(const G4Fragment &theNucleus)
 
G4GammaTransition * fTransition
 
static G4float GREnergy[MAXGRDATA]
 
virtual G4double GetUpperLevelEnergy(G4int Z, G4int A)
 
virtual void RDMForced(G4bool)
 
const G4LevelManager * GetLevelManager(G4int Z, G4int A)
 
virtual G4double GetFinalLevelEnergy(G4int Z, G4int A, G4double energy)
 
static G4float GRWidth[MAXGRDATA]
 
G4double fCummProbability[MAXDEPOINT]
 
G4PhotonEvaporation(G4GammaTransition *ptr=0)
 
const G4LevelManager * fLevelManager
 
virtual G4FragmentVector * BreakUp(const G4Fragment &theNucleus)
 
double A(double temperature)
 
std::vector< G4Fragment * > G4FragmentVector
 
virtual G4double GetEmissionProbability(G4Fragment *theNucleus)
 
void SetGammaTransition(G4GammaTransition *)
 
G4int GetVacantShellNumber() const 
 
G4double energy(const ThreeVector &p, const G4double m)
 
G4Fragment * GenerateGamma(G4Fragment *nucleus)
 
G4NuclearLevelData * fNuclearLevelData
 
const G4PhotonEvaporation & operator=(const G4PhotonEvaporation &right)
 
virtual G4Fragment * EmittedFragment(G4Fragment *theNucleus)
 
virtual G4FragmentVector * BreakUpFragment(G4Fragment *theNucleus)
 
void InitialiseLevelManager(G4int Z, G4int A)
 
G4float MaxLevelEnergy() const 
 
void SetVerboseLevel(G4int verbose)
 
virtual ~G4PhotonEvaporation()