Geant4  10.02.p01
G4CrossSectionPatch.cc
Go to the documentation of this file.
1 //
2 // ********************************************************************
3 // * License and Disclaimer *
4 // * *
5 // * The Geant4 software is copyright of the Copyright Holders of *
6 // * the Geant4 Collaboration. It is provided under the terms and *
7 // * conditions of the Geant4 Software License, included in the file *
8 // * LICENSE and available at http://cern.ch/geant4/license . These *
9 // * include a list of copyright holders. *
10 // * *
11 // * Neither the authors of this software system, nor their employing *
12 // * institutes,nor the agencies providing financial support for this *
13 // * work make any representation or warranty, express or implied, *
14 // * regarding this software system or assume any liability for its *
15 // * use. Please see the license in the file LICENSE and URL above *
16 // * for the full disclaimer and the limitation of liability. *
17 // * *
18 // * This code implementation is the result of the scientific and *
19 // * technical work of the GEANT4 collaboration. *
20 // * By using, copying, modifying or distributing the software (or *
21 // * any work based on the software) you agree to acknowledge its *
22 // * use in resulting scientific publications, and indicate your *
23 // * acceptance of all terms of the Geant4 Software license. *
24 // ********************************************************************
25 //
26 //
27 // -------------------------------------------------------------------
28 // GEANT4 Class file
29 //
30 // For information related to this code contact:
31 //
32 // File name: G4CrossSectionPatch
33 //
34 // Author:
35 //
36 // Creation date: 15 April 1999
37 //
38 // Modifications:
39 //
40 // -------------------------------------------------------------------
41 
42 #include "globals.hh"
43 #include "G4CrossSectionPatch.hh"
44 #include "G4VCrossSectionSource.hh"
45 #include "G4KineticTrack.hh"
46 #include "G4CrossSectionVector.hh"
47 
49 { }
50 
51 
53 { }
54 
55 
57 {
58  return (this == (G4CrossSectionPatch*) &right);
59 }
60 
61 
63 {
64  return (this != (G4CrossSectionPatch*) &right);
65 }
66 
67 
69  const G4KineticTrack& trk2) const
70 {
71  // The cross section is provided by one of the components, according to their energy
72  // validity range
73 
74  G4double crossSection = 0.;
75  G4double ecm = (trk1.Get4Momentum() + trk2.Get4Momentum()).mag();
76 
77  const G4CrossSectionVector* components = GetComponents();
78  if (components != 0)
79  {
80  G4int nComponents = this->GetComponents()->size();
81 // G4int nValid = 0;
82 
83  G4int i;
84  for (i=0; i<nComponents; i++)
85  {
86  G4CrossSectionSourcePtr componentPtr = (*components)[i];
87  G4VCrossSectionSource* component = componentPtr();
88  if (component->IsValid(ecm))
89  {
90  crossSection = component->CrossSection(trk1,trk2);
91  }
92  else if (i < (nComponents - 1) )
93  {
94  G4CrossSectionSourcePtr nextPtr = (*components)[i+1];
95  G4VCrossSectionSource* next = nextPtr();
96  if (ecm > component->HighLimit() && ecm < next->LowLimit())
97  {
98  // Merge cross-sections in transition region between two validity ranges
99  crossSection = Transition(trk1,trk2,component,next);
100  }
101  }
102  }
103  }
104 
105  return crossSection;
106 }
107 
108 
110 {
111  // The Patch is valid if any of its components are valid
112  G4bool answer = false;
113  const G4CrossSectionVector* components = GetComponents();
114  if (components != 0)
115  {
116  G4int n = components->size();
117  G4int i;
118  for (i=0; i<n; i++)
119  {
120  G4CrossSectionSourcePtr componentPtr = (*components)[i];
121  G4VCrossSectionSource* component = componentPtr();
122  if (component->IsValid(e))
123  {
124  answer = true;
125  break;
126  }
127  }
128  }
129  return answer;
130 }
131 
132 
134  const G4VCrossSectionSource* comp1,
135  const G4VCrossSectionSource* comp2) const
136 {
137  //Merge two cross sections in the transition region between their validity ranges
138 
139  G4double crossSection = 0.;
140 
141  G4double ecm = (trk1.Get4Momentum() + trk2.Get4Momentum()).mag();
142  G4double sigma1 = comp1->CrossSection(trk1,trk2);
143  G4double sigma2 = comp2->CrossSection(trk1,trk2);
144  G4double denom = comp2->LowLimit() - comp1->HighLimit();
145  G4double diff = ecm - comp1->HighLimit();
146  if (denom > 0. && diff > 0.)
147  {
148  G4double ratio = diff / denom;
149  crossSection = (1.- ratio) * sigma1 + ratio * sigma2;
150  }
151 
152  return crossSection;
153 }
154 
155 
157  G4double sigma1, G4double sigma2,
158  G4double e1, G4double e2) const
159 {
160  //Merge two cross sections in the transition region between their validity ranges
161 
162  G4double crossSection = 0.;
163 
164  G4double denom = e2 - e1;
165  G4double diff = ecm - e1;
166  if (denom > 0. && diff > 0.)
167  {
168  G4double ratio = diff / denom;
169  crossSection = (1.- ratio) * sigma1 + ratio * sigma2;
170  }
171 
172  return crossSection;
173 }
174 
G4bool operator!=(const G4CrossSectionPatch &right) const
G4double Transition(const G4KineticTrack &trk1, const G4KineticTrack &trk2, const G4VCrossSectionSource *comp1, const G4VCrossSectionSource *comp2) const
virtual G4double LowLimit() const
static const G4double e2
virtual G4double HighLimit() const
G4int nComponents
Definition: TRTMaterials.hh:41
G4bool operator==(const G4CrossSectionPatch &right) const
int G4int
Definition: G4Types.hh:78
virtual const G4CrossSectionVector * GetComponents() const =0
bool G4bool
Definition: G4Types.hh:79
virtual G4double CrossSection(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const
const G4int n
virtual G4bool IsValid(G4double e) const
static const G4double e1
std::vector< G4CrossSectionSourcePtr > G4CrossSectionVector
virtual G4bool IsValid(G4double e) const
double G4double
Definition: G4Types.hh:76
const G4LorentzVector & Get4Momentum() const
virtual G4double CrossSection(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const =0