Geant4  10.02.p01
GB04PrimaryGeneratorAction.cc
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26 // $Id$
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30 
32 #include "G4SystemOfUnits.hh"
33 
34 
35 #include "G4Event.hh"
36 #include "G4ParticleGun.hh"
37 #include "G4ParticleTable.hh"
38 #include "G4ParticleDefinition.hh"
39 #include "Randomize.hh"
40 
41 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
42 
45  fParticleGun(0)
46 {
47  G4int n_particle = 1;
48  fParticleGun = new G4ParticleGun(n_particle);
49 
50  // default particle kinematic
52  G4String particleName;
53  G4ParticleDefinition* particle = particleTable->FindParticle(particleName="e-");
58 }
59 
61 {
62  delete fParticleGun;
63 }
64 
65 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
66 
68 {
70 }
71 
72 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
73 
static const double cm
Definition: G4SIunits.hh:118
Definition of the GB04PrimaryGeneratorAction class.
static const double MeV
Definition: G4SIunits.hh:211
G4ParticleDefinition * FindParticle(G4int PDGEncoding)
CLHEP::Hep3Vector G4ThreeVector
void SetParticleMomentumDirection(G4ParticleMomentum aMomentumDirection)
int G4int
Definition: G4Types.hh:78
virtual void GeneratePrimaryVertex(G4Event *evt)
virtual void GeneratePrimaries(G4Event *)
void SetParticlePosition(G4ThreeVector aPosition)
void SetParticleEnergy(G4double aKineticEnergy)
static G4ParticleTable * GetParticleTable()
void SetParticleDefinition(G4ParticleDefinition *aParticleDefinition)