31 #ifdef G4MULTITHREADED
41 #include "B3DetectorConstruction.hh"
42 #include "B3PhysicsList.hh"
50 int main(
int argc,
char** argv)
61 G4Random::setTheEngine(
new CLHEP::RanecuEngine);
65 #ifdef G4MULTITHREADED
95 G4String command =
"/control/execute ";
101 UImanager->
ApplyCommand(
"/control/execute init_vis.mac");
virtual void SetUserInitialization(G4VUserDetectorConstruction *userInit)
int main(int argc, char **argv)
static G4UImanager * GetUIpointer()
Definition of the B3aActionInitialization class.
Action initialization class.
Detector construction class to define materials and geometry.
G4int ApplyCommand(const char *aCommand)