40 : fVPhysicalVolume(&aVolume),
60 : fVPhysicalVolume(rhs.fVPhysicalVolume),
G4bool operator!=(const G4GeometryCell &k1, const G4GeometryCell &k2)
G4bool operator==(const G4GeometryCell &k1, const G4GeometryCell &k2)
G4int GetReplicaNumber() const
const G4VPhysicalVolume & GetPhysicalVolume() const
G4GeometryCell(const G4VPhysicalVolume &aVolume, G4int RepNum)
G4GeometryCell & operator=(const G4GeometryCell &rhs)
const G4VPhysicalVolume * fVPhysicalVolume