30 #ifndef G4FragmentingString_h
31 #define G4FragmentingString_h 1
114 return this == &
right;
120 return this != &
right;
G4ParticleDefinition * RightParton
G4FragmentingString(const G4FragmentingString &right)
G4ParticleDefinition * GetRightParton(void) const
CLHEP::Hep3Vector G4ThreeVector
void SetLeftPartonStable()
G4double LightConeDecay()
G4ParticleDefinition * GetDecayParton() const
G4ParticleDefinition * GetLeftParton(void) const
G4ParticleDefinition * theStableParton
G4ParticleDefinition * GetStableParton() const
G4int GetDecayDirection() const
G4double LightConeMinus()
void SetRightPartonStable()
G4bool FourQuarkString(void) const
G4ParticleDefinition * LeftParton
int operator==(const G4FragmentingString &right) const
G4LorentzVector Get4Momentum() const
G4ParticleDefinition * theDecayParton
G4FragmentingString & operator=(const G4FragmentingString &)
int operator!=(const G4FragmentingString &right) const
CLHEP::HepLorentzVector G4LorentzVector