34 #ifndef G4HumanPhantomEventAction_h
35 #define G4HumanPhantomEventAction_h 1
~G4HumanPhantomEventAction()
G4HumanPhantomEventAction()
void totalEventEnergyDeposit()
void BeginOfEventAction(const G4Event *)
std::map< std::string, G4double > energyTotal
void Fill(G4String bodypartName, G4double energyDeposit)
void EndOfEventAction(const G4Event *)