70 return (
this==&right) ? 1 : 0;
81 if(pVA) attribs = *pVA;
virtual void Draw(const G4Circle &, const G4Transform3D &objectTransformation=G4Transform3D())=0
void SetColour(const G4Colour &)
void SetForceWireframe(G4bool)
static G4VVisManager * GetConcreteInstance()
void SetForceSolid(G4bool)
G4ThreadLocal G4Allocator< Par01CalorimeterHit > * Par01CalorimeterHitAllocator
const Par01CalorimeterHit & operator=(const Par01CalorimeterHit &right)
const G4VisAttributes * GetVisAttributes() const
const G4LogicalVolume * fLogV
G4int operator==(const Par01CalorimeterHit &right) const