43 #ifndef G4COLLISIONPN_HH
44 #define G4COLLISIONPN_HH
G4bool operator==(const G4CollisionPN &right) const
virtual G4String GetName() const
G4CollisionPN & operator=(const G4CollisionPN &)
G4VCrossSectionSource * crossSectionSource
virtual const G4VAngularDistribution * GetAngularDistribution() const
virtual const std::vector< G4String > & GetListOfColliders(G4int whichOne) const
G4bool operator!=(const G4CollisionPN &right) const
virtual const G4VCrossSectionSource * GetCrossSectionSource() const
std::vector< G4String > colliders2
std::vector< G4String > colliders1