66   if(!trajectoryContainer) 
return;
 
   68   if(!trajectory) 
return;
 
   79   for(
int i=nPoint-2;i>=0;i--)
 
   92   const G4RTRun* theLocalRun = 
static_cast<const G4RTRun*
>(aLocalRun);
 
  107   if(!preVis&&!postVis) 
return transparent;
 
  124   { preCol = transparent; }
 
  136   { postCol = transparent; }
 
  138   if(!preVis) 
return postCol;
 
  139   if(!postVis) 
return preCol;
 
  151   return G4Colour(red,green,blue,alpha);
 
  159   if(!visible) 
return sourceCol;
 
  169   if(stepAlpha > 0.9999999){ stepAlpha = 0.9999999; } 
 
  172   G4double KtRed = std::exp((1.0-stepRed)*attenuationFuctor);
 
  173   G4double KtGreen = std::exp((1.0-stepGreen)*attenuationFuctor);
 
  174   G4double KtBlue = std::exp((1.0-stepBlue)*attenuationFuctor);
 
  175   if(KtRed>1.0){KtRed=1.0;}
 
  176   if(KtGreen>1.0){KtGreen=1.0;}
 
  177   if(KtBlue>1.0){KtBlue=1.0;}
 
virtual void Merge(const G4Run *)
 
G4THitsMap< G4Colour > * colorMap
 
G4double GetAlpha() const 
 
virtual void Merge(const G4Run *)
 
CLHEP::Hep3Vector G4ThreeVector
 
virtual void RecordEvent(const G4Event *)
 
const G4VisAttributes * GetPreStepAtt() const 
 
const G4Colour & GetColour() const 
 
G4TrajectoryContainer * GetTrajectoryContainer() const 
 
virtual int GetPointEntries() const 
 
G4Colour GetMixedColour(G4Colour, G4Colour, G4double)
 
static double normal(HepRandomEngine *eptr)
 
G4ThreeVector lightDirection
 
G4ThreeVector lightDirection
 
G4bool ValidColour(const G4VisAttributes *)
 
G4double GetGreen() const 
 
G4int add(const G4int &key, T *&aHit) const 
 
G4ThreeVector GetSurfaceNormal() const 
 
G4Colour Attenuate(G4RayTrajectoryPoint *, G4Colour)
 
const G4VisAttributes * GetPostStepAtt() const 
 
G4Colour backgroundColour
 
G4RayTrajectoryPoint * GetPointC(G4int i) const 
 
G4bool IsForceDrawingStyle() const 
 
G4double attenuationLength
 
static G4TheMTRayTracer * theInstance
 
G4Colour backgroundColour
 
G4double GetStepLength() const 
 
static const G4double alpha
 
G4double attenuationLength
 
ForcedDrawingStyle GetForcedDrawingStyle() const 
 
G4Colour GetSurfaceColour(G4RayTrajectoryPoint *)