49 #ifndef G4PHOTONEVAPORATION_HH
50 #define G4PHOTONEVAPORATION_HH 1
virtual void SetICM(G4bool)
virtual G4bool BreakUpChain(G4FragmentVector *theResult, G4Fragment *theNucleus)
void SetMaxHalfLife(G4double)
virtual G4FragmentVector * BreakItUp(const G4Fragment &theNucleus)
G4GammaTransition * fTransition
static G4float GREnergy[MAXGRDATA]
virtual G4double GetUpperLevelEnergy(G4int Z, G4int A)
virtual void RDMForced(G4bool)
const G4LevelManager * GetLevelManager(G4int Z, G4int A)
virtual G4double GetFinalLevelEnergy(G4int Z, G4int A, G4double energy)
static G4float GRWidth[MAXGRDATA]
G4double fCummProbability[MAXDEPOINT]
G4PhotonEvaporation(G4GammaTransition *ptr=0)
const G4LevelManager * fLevelManager
virtual G4FragmentVector * BreakUp(const G4Fragment &theNucleus)
double A(double temperature)
std::vector< G4Fragment * > G4FragmentVector
virtual G4double GetEmissionProbability(G4Fragment *theNucleus)
void SetGammaTransition(G4GammaTransition *)
G4int GetVacantShellNumber() const
G4double energy(const ThreeVector &p, const G4double m)
G4Fragment * GenerateGamma(G4Fragment *nucleus)
G4NuclearLevelData * fNuclearLevelData
const G4PhotonEvaporation & operator=(const G4PhotonEvaporation &right)
virtual G4Fragment * EmittedFragment(G4Fragment *theNucleus)
virtual G4FragmentVector * BreakUpFragment(G4Fragment *theNucleus)
void InitialiseLevelManager(G4int Z, G4int A)
G4float MaxLevelEnergy() const
void SetVerboseLevel(G4int verbose)
virtual ~G4PhotonEvaporation()