32 #ifndef PERSPECTIVEVISACTION_HH 
   33 #define PERSPECTIVEVISACTION_HH 
   37 #include "G4String.hh" 
void SetScene(const G4String &scene)
 
void ExtendedDraw(const G4VSolid &, const G4VisAttributes &, const G4Transform3D &objectTransformation=G4Transform3D())
 
G4double fWindowSillHeight
 
G4VVisManager * fpVisManager
 
void Chair(const G4VisAttributes &, const G4Transform3D &)
 
G4double fDoorFrameOffset
 
void SetOptionString(const G4String &optionString)