Geant4  10.02.p01
G4INCLSurfaceAvatar.hh
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25 //
26 // INCL++ intra-nuclear cascade model
27 // Alain Boudard, CEA-Saclay, France
28 // Joseph Cugnon, University of Liege, Belgium
29 // Jean-Christophe David, CEA-Saclay, France
30 // Pekka Kaitaniemi, CEA-Saclay, France, and Helsinki Institute of Physics, Finland
31 // Sylvie Leray, CEA-Saclay, France
32 // Davide Mancusi, CEA-Saclay, France
33 //
34 #define INCLXX_IN_GEANT4_MODE 1
35 
36 #include "globals.hh"
37 
38 /*
39  * G4INCLSurfaceAvatar.hh
40  *
41  * \date Jun 8, 2009
42  * \author Pekka Kaitaniemi
43  */
44 
45 #ifndef G4INCLSURFACEAVATAR_HH_
46 #define G4INCLSURFACEAVATAR_HH_
47 
48 #include "G4INCLIAvatar.hh"
49 #include "G4INCLIChannel.hh"
50 #include "G4INCLParticle.hh"
51 #include "G4INCLNucleus.hh"
52 #include "G4INCLAllocationPool.hh"
53 
54 namespace G4INCL {
55 
63  public:
64  SurfaceAvatar(G4INCL::Particle *aParticle, G4double time, G4INCL::Nucleus *aNucleus);
65  virtual ~SurfaceAvatar();
66 
68  void fillFinalState(FinalState *fs);
69 
70  virtual void preInteraction();
71  virtual void postInteraction(FinalState *);
72 
74  ParticleList theParticleList;
75  theParticleList.push_back(theParticle);
76  return theParticleList;
77  }
78 
79  std::string dump() const;
80 
82  G4double getTransmissionProbability(Particle const * const particle);
83 
86 
89 
90  private:
91  void initializeRefractionVariables(Particle const * const particle);
92 
93  private:
96 
109 
111  };
112 
113 }
114 
115 #endif /* G4INCLSURFACEAVATAR_HH_ */
Channel generates a final state of an avatar.
G4INCL::Particle * theParticle
G4double getOutgoingMomentum() const
Get the outgoing momentum (precalculated by initializeRefractionVariables)
Singleton for recycling allocation of instances of a given class.
virtual void postInteraction(FinalState *)
G4double getTransmissionProbability(Particle const *const particle)
Calculate the transmission probability for the particle.
void initializeRefractionVariables(Particle const *const particle)
G4double getCosRefractionAngle() const
Get the cosine of the refraction angle (precalculated by initializeRefractionVariables) ...
Final state of an interaction.
SurfaceAvatar(G4INCL::Particle *aParticle, G4double time, G4INCL::Nucleus *aNucleus)
bool G4bool
Definition: G4Types.hh:79
INCL_DECLARE_ALLOCATION_POOL(SurfaceAvatar)
double G4double
Definition: G4Types.hh:76
void fillFinalState(FinalState *fs)
ParticleList getParticles() const
std::string dump() const
G4INCL::Nucleus * theNucleus