Geant4  10.02.p01
G4VEmFluctuationModel.hh
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26 // $Id: G4VEmFluctuationModel.hh 89820 2015-04-30 14:54:53Z gcosmo $
27 //
28 // -------------------------------------------------------------------
29 //
30 // GEANT4 Class header file
31 //
32 //
33 // File name: G4VEmFluctuationModel
34 //
35 // Author: Vladimir Ivanchenko
36 //
37 // Creation date: 03.01.2002
38 //
39 // Modifications:
40 //
41 // 28-12-02 add method Dispersion (V.Ivanchenko)
42 // 07-02-03 change signature (V.Ivanchenko)
43 // 13-02-03 Add name (V.Ivanchenko)
44 // 16-10-03 Changed interface to Initialisation (V.Ivanchenko)
45 // 08-04-05 Major optimisation of internal interfaces (V.Ivantchenko)
46 // 25-07-05 Move constructor and destructor to the body (V.Ivanchenko)
47 //
48 //
49 // Class Description:
50 //
51 // Abstract class for interface to simualtion of energy loss fluctuations
52 
53 // -------------------------------------------------------------------
54 //
55 
56 #ifndef G4VEmFluctuationModel_h
57 #define G4VEmFluctuationModel_h 1
58 
59 
60 #include "globals.hh"
61 #include <CLHEP/Random/RandomEngine.h>
62 
64 class G4DynamicParticle;
65 class G4Material;
67 class G4LossTableManager;
68 
70 {
71 
72 public:
73 
74  G4VEmFluctuationModel(const G4String& nam);
75 
76  virtual ~G4VEmFluctuationModel();
77 
78  //------------------------------------------------------------------------
79  // Virtual methods to be implemented for the concrete model
80  //------------------------------------------------------------------------
81 
83  const G4DynamicParticle*,
84  G4double tmax,
85  G4double length,
86  G4double meanLoss) = 0;
87 
88  virtual G4double Dispersion(const G4Material*,
89  const G4DynamicParticle*,
90  G4double tmax,
91  G4double length) = 0;
92 
93  //------------------------------------------------------------------------
94  // Methods with standard implementation; may be overwritten if needed
95  //------------------------------------------------------------------------
96 
97  virtual void InitialiseMe(const G4ParticleDefinition*);
98 
99  virtual void SetParticleAndCharge(const G4ParticleDefinition*, G4double q2);
100 
101  //------------------------------------------------------------------------
102  // Generic methods common to all models
103  //------------------------------------------------------------------------
104 
105  inline const G4String& GetName() const;
106 
107 private:
108 
109  // hide assignment operator
112 
113  const G4String name;
115 };
116 
117 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
118 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
119 
121 {
122  return name;
123 }
124 
125 #endif
126 
virtual G4double SampleFluctuations(const G4MaterialCutsCouple *, const G4DynamicParticle *, G4double tmax, G4double length, G4double meanLoss)=0
G4VEmFluctuationModel & operator=(const G4VEmFluctuationModel &right)
const G4String & GetName() const
virtual G4double Dispersion(const G4Material *, const G4DynamicParticle *, G4double tmax, G4double length)=0
virtual void InitialiseMe(const G4ParticleDefinition *)
G4LossTableManager * fManager
double G4double
Definition: G4Types.hh:76
G4VEmFluctuationModel(const G4String &nam)
virtual void SetParticleAndCharge(const G4ParticleDefinition *, G4double q2)