138 if ( aMaterialPropertyTable ) {
139 AttenuationLengthVector = aMaterialPropertyTable->
140 GetProperty(
"ABSLENGTH");
141 if ( AttenuationLengthVector ){
142 AttenuationLength = AttenuationLengthVector->
143 Value(thePhotonMomentum);
153 return AttenuationLength;
G4OpAbsorption(const G4String &processName="OpAbsorption", G4ProcessType type=fOptical)
const G4DynamicParticle * GetDynamicParticle() const
void ProposeLocalEnergyDeposit(G4double anEnergyPart)
G4double GetTotalMomentum() const
G4GLOB_DLL std::ostream G4cout
void SetProcessSubType(G4int)
G4VParticleChange * PostStepDoIt(const G4Track &aTrack, const G4Step &aStep)
const G4String & GetProcessName() const
G4Material * GetMaterial() const
virtual void Initialize(const G4Track &)
G4MaterialPropertiesTable * GetMaterialPropertiesTable() const
G4ParticleChange aParticleChange
void ProposeTrackStatus(G4TrackStatus status)
virtual G4VParticleChange * PostStepDoIt(const G4Track &, const G4Step &)
G4double GetMeanFreePath(const G4Track &aTrack, G4double, G4ForceCondition *)