G4int GetVectorLength() const
void SetData(G4int i, G4double x, G4double y)
G4ParticleHPVector * data
G4ParticleHPInterpolator theInt
void SetInterpolationManager(const G4InterpolationManager &aManager)
G4int GetNEntries(G4int i)
void SetY(G4int i, G4double x)
G4double Sample(G4double x)
G4double GetX(G4int i) const
G4double GetY(G4double x)
G4InterpolationManager theManager
G4double Interpolate(G4InterpolationScheme aScheme, G4double x, G4double x1, G4double x2, G4double y1, G4double y2) const
void SetX(G4int i, G4double e)
void SetScheme(G4int aPoint, const G4InterpolationScheme &aScheme)
G4double GetY(G4int i, G4int j)