47 #ifndef G4DNADAMAGES_HH
48 #define G4DNADAMAGES_HH 1
119 std::map<G4Molecule, const G4Molecule*>
fMolMap;
127 #endif // G4DNADAMAGES_HH
static G4DNADamages * Instance()
CLHEP::Hep3Vector G4ThreeVector
std::map< G4Molecule, const G4Molecule * > fMolMap
std::vector< G4DNAIndirectHit * > fIndirectHits
virtual int GetNIndirectHits() const
const G4Molecule * fpMolecule
const G4ThreeVector & GetPosition()
static G4ThreadLocal G4DNADamages * fpInstance
virtual void SetOnlyCountDamages(bool flag=true)
G4DNAIndirectHit(const G4String &baseName, const G4Molecule *molecule, const G4ThreeVector &position, G4double time)
const G4String & GetBaseName()
static void DeleteInstance()
virtual ~G4DNAIndirectHit()
Class Description The dynamic molecule holds all the data that change for a molecule It has a pointer...
const std::vector< G4DNAIndirectHit * > * GetIndirectHits()
virtual bool OnlyCountDamages() const
virtual void AddIndirectDamage(const G4String &baseName, const G4Molecule *molecule, const G4ThreeVector &position, double time)
const G4Molecule * GetMolecule()