void SetWrappedParticleChange(G4VParticleChange *wpc)
G4ParticleChangeForOccurenceBiasing(G4String name)
G4double fOccurenceWeightForNonInteraction
G4VParticleChange * GetWrappedParticleChange() const
G4double GetOccurenceWeightForInteraction() const
void SetOccurenceWeightForNonInteraction(G4double w)
G4double GetOccurenceWeightForNonInteraction() const
G4double fOccurenceWeightForInteraction
void SetOccurenceWeightForInteraction(G4double w)
const G4String & GetName() const
virtual G4Step * UpdateStepForAtRest(G4Step *step)
virtual G4Step * UpdateStepForAlongStep(G4Step *step)
virtual G4Step * UpdateStepForPostStep(G4Step *step)
G4VParticleChange * fWrappedParticleChange