#include <G4OpenGLStoredQt.hh>
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| G4OpenGLStoredQt () |
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G4VSceneHandler * | CreateSceneHandler (const G4String &name="") |
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G4VViewer * | CreateViewer (G4VSceneHandler &, const G4String &name="") |
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| G4OpenGLQt (const G4String &name, const G4String &nickname, const G4String &description, Functionality f) |
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G4bool | IsUISessionCompatible () const |
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| G4VGraphicsSystem (const G4String &name, Functionality f) |
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| G4VGraphicsSystem (const G4String &name, const G4String &nickname, Functionality f) |
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| G4VGraphicsSystem (const G4String &name, const G4String &nickname, const G4String &description, Functionality f) |
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virtual | ~G4VGraphicsSystem () |
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const G4String & | GetName () const |
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const G4String & | GetNickname () const |
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const G4String & | GetDescription () const |
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Functionality | GetFunctionality () const |
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void | SetName (const G4String &) |
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void | SetNickname (const G4String &) |
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void | SetDescription (const G4String &) |
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void | SetFunctionality (Functionality) |
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Definition at line 37 of file G4OpenGLStoredQt.hh.
G4OpenGLStoredQt::G4OpenGLStoredQt |
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The documentation for this class was generated from the following file: